High Flying Sci-Fi Shooter LEAP Launches New Modding Tools

Canadian based independent video game developer Blue Isle Studios has launched modding tools for its twisted team-based, first-person shooter, LEAP. The ‘LEAP Design Works’ update brings endless opportunities for community content through new modding features allowing fans to modify virtually anything in LEAP. Players will be able to make new modes of play, build original maps, create slick character skins, modify vehicles physics, redesign weapons and more. Through the new LEAP modding suite powered by mod.io, modders can unleash their creativity.

Select members of the LEAP community have worked with the Blue Isle Studios dev team to create new mods including an ‘IcyDay’ map and the ‘TeamDMod’ Zombie mode mod. To see more mods available for download, please visit the LEAP mod.io homepage.

In LEAP, players will select from four unique classes, each delivering a unique balance of power, agility and defense as well as epic abilities that bring shock and awe to foes. Players can choose from different gameplay modes including PVP mode and PVE mode Special Operations, where four-player teams face off against new enemies like the specialist and stealth assassins.

Call in orbital strikes, set up automated turrets, or control guided cruise missiles with exosuits armed to the teeth. Large-scale combat takes place on a variety of stages and skilled mercenaries use jetpacks, grappling hooks and highly distinctive Personal Vehicles to close the distance on control points and active firefights. Nothing is more menacing than a LEAP mercenary saddled on a robo-moose galloping at full speed.

LEAP is available now on Steam Early Access for $29.99. Mercenaries are invited to become a founder by purchasing the Founder’s Edition ($19.99), which is only available during Early Access and includes custom skins, contract bonuses, keychains and more.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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