Category Archives: PlayStation 5


Sony Interactive Entertainment España (SIE España) and Jokoga Interactive announce today that the action arcade title Nuclear Corps is now available exclusively as a digital title on the PlayStation Store for €12,99 / $12.99.


  • Save the world from a nuclear disaster by combining the three character’s unique skills.
  • Fight huge monsters and bizarre mutations in a game filled with humor.
  • Discover the true story of a group of Japanese veterans that volunteered to help save the nuclear plant.

Inspired by true events, Nuclear Corps takes players to a few years ago, when the Fukushima disaster was all over the news. Back in those dark days, after the earthquake and tsunami that caused Japan’s biggest nuclear disaster, a group of veterans volunteered to help clean up the power plant. “My generation, the old generation, promoted the nuclear plants. If we don’t take responsibility, who will?”, said Kazuko Sasaki, 69, one of the group’s founders.

Nuclear Corps lets players control three characters, each with a unique set of skills. Lola is a reckless character that can reach higher places and move quickly through the scenarios. Dordok is the one tasked with defensive duties, as his magic shield can protect his fellow mates. Smartie, the witty one, will use his latest creation to stop mutant creatures from escaping the power plant. Combine all the characters’ abilities to face hordes of enemies while you travel to the very core of the power plant.

Mobile Suit Gundam Battle Operation Code Fairy Vol. 1 Review – PlayStation 5

It’s almost 2022; why aren’t Gundams and mobile suits already everywhere in society? Toonami really got me back in the 90’s with all those ads for “in the near future”. Guess I’ll make do with the release of Mobile Suit Gundam Battle Operations: Code Fairy Vol 1 developed by B.B Studio co and published by Bandai. Thank you, Bandai, for not giving up on us fans, in fact, give us more! Code fairy uses the Battle Operations 2 engine from the game of the same name released for PS4 and PS5. It’s been adapted to give us a single player experience in the form of Code Fairy.

The story is given to us in a multitude of ways such as audio snippets, anime style sequences including previews and opening and closing sequences. I found the anime sequences the most interesting because every chapter had an opening theme, a closing them and a preview as well, just like something you’d watch on T.V or more likely your favorite streaming service. I won’t deny that I got over those parts of it around the 3rd chapter when I realized it was going to happen at the end and beginning of each chapter. They had a great color; characters were appealing, and I could see them making a compilation of them and calling it a side story show or short movie.

You take the role of Alma, a rookie thrust into leadership of “Noisy Fairy” a covert all female squad under the Zeon side of the war. Code Fairy takes place during the one-year war from the original Mobile Suit Gundam anime, and the battles are in North America. As you progress through the story you will start to understand that Alma isn’t just your regular pilot.  It’s my understanding that she has some sort of special ability that makes her so good at piloting mobile suits. She is supported by two other pilots; an engineer called Mia and Helena who you pretty much leave to their own device the first couple of chapters until they introduce the ability to mark units for them to focus and pilot abilities which are special skills on short cooldowns such as instant repair of your suits, decreased damage taken and increased mobility to name the basics. As your pilots level up they earn more, but I hate to say it, “if it ain’t broke don’t fix it” really came into play with these.

Beating missions and completing certain objectives unlock parts to increase the stats of your mobile suit, so I was excited to try out the hard mode that you unlock when you beat the game the first time, hoping it would give me the chance to earn a new suit to pilot, but aside from making the enemies harder by having them take less damage and dodging more, nothing was to be earned. The part I did like was unlocking side perspective missions that you could play the same missions from the perspective of Alma’s compatriots, so you could play the game in a sniper role and in more of a support role. It gives you more insight into what was going on with them while you were off doing your own thing in the main story and also fight in a much different manner than what you were used to.

The battles consist of your typical kill all bad guys, defend the location and one where we got to destroy a convoy. At a few different points you did finally get to fight someone in the titular Gundam suits but nobody canon from the shows that mattered, and frustratingly I’d defeat them in one battle just to have them come back later in a newer suit.  Those named bad guys that never die sort of battles are frustrating and really took all the glory out of beating them. As this is based on the B.O games the battle triangle still exists of mobile suits being categorized as three types, Raid, General or support with each having a weakness and a strength against another, something I’ve never understood because if I get stabbed with a freaking beam saber it shouldn’t do any more or less damage due to my typing.

As I’ve said, the anime style visuals are great when you aren’t in battle, then it switches to the Battle Operations 2 engine that they have been using for the game that this is based on. I’ve played Battle Operation both on PS4 and PS5 and Code Fairy doesn’t really seem to improve on any part of it. The mobile suits, because that’s what they are actually are, that you pilot are essentially custom grunt unit models that the pilots utilize the whole first 5 chapters that Volume 1 is comprised of, near the end one of them gets a newer model but you as the protagonist/main character use the same suit the entire game with the ability to change your primary weapon from a rocket launcher to a machine gun after the second chapter.

Do they look good? I can’t deny that they look good, but compared to what is the question? They look the same as they do in Battle Operation 2. The issue that I’m getting to is that being called a Gundam game, hell even a Battle Operations game, I expected the ability to customize and change my suit or get a new one at some point, but I digress. Gundam Battle Operations: Code Fairy Vol 1 and Vol. 2 are out now with Vol 3 coming Dec 3rd.


Sony Interactive Entertainment España (SIE España) and Flaming Llama Games announced today that Twogether: Project Indigos, a third-person puzzle adventure, is now available exclusively as a digital title on the PlayStation Store for €7,99 / $8.99 £6.49.  

Rafi and Sam are two kids imprisoned in the Hexacells research facility, a dark place where children with supernatural powers are abducted to test their abilities. Somehow, Rafi and Sam manage to break free and they will try to get as far away from Hexacells as possible. They will have to cooperate to overcome difficult obstacles to learn, along the way, the true value of friendship.

Twogether: Project Indigos is a single-player third-person puzzle adventure where players will manage both Rafi and Sam in their quest to escape from Hexacells. Rafi has telekinetic powers while Sam can teleport himself but only by combining their special abilities and paying attention to their surroundings will allow them to escape from the facilities.

Black Widow: Recharged Review – PlayStation 4/5

I thought I had played pretty much every Atari game ever made but somehow one slipped past and thankfully Black Widow: Recharged is helping to fill in the gap.  Coming hot off the heels of last month’s Centipede: Recharged, this latest classic gets the same energized reimagining with some intense arcade shooting action for solo and co-op play, 30 challenges, and some amazing music from Megan McDuffee that will have you gripping your controller until your hands go numb.

Having never played the original I cannot comment on how well this new game honors its namesake.  The overall menu and presentation is identical to Centipede: Recharged; almost like Atari has this template that they can just slip any retro game into and make $10.  That’s not a complaint, as Black Widow: Recharged has been a thrilling arcade comfort food that has dominated my free time between other bigger games.  It’s one of those games that loads in less than a minute and most games last only 2-3 minutes if you’re lucky.

The gameplay reminded me very much of Asteroids with its twin-stick shooting style and enemies that swarm you from all sides.  You play as the spider skittering across your web as all sorts of pests invade your home.  You can spit web shots to kill these insects which range from noisy mosquitos to egg-laying hornets.  Purple bugs leave behind useful power-ups that will temporarily enhance your attacks or even slow down time.  While the game may look like a simple twist on Centipede there is definitely an added tactical element to Black Widow.  There are many more enemy types with some bugs that shoot back, others like swarm onto the screen in Galaga-like formations, and those pesky hornets that will drop off eggs that will slowly grow and hatch into these larger worm bugs that will explode when killed sending out deadly shockwaves.  Thankfully, you can grab these eggs and drag them off the edge of your web before they hatch.

Black Widow: Recharged offers a core Arcade mode for solo and co-op play and there are also 30 Challenges that mix up the standard gameplay with rules and objectives to create very specific and surprisingly fun challenges.  It’s a fun way to experience the gameplay with clear completion goals aside from just earning high scores; although high score tables do exist for each challenge and the main arcade game with scores being tracked for your system, scores among your friends, and global leaderboards.

The visuals are clean and colorful with that vector graphics neon glow that we first saw back in the Geometry Wars days.  Combined with some intense techno tracks to drive the action and some highly responsive analog stick input and rapid-fire execution by simply holding down the X button this is arcade shooting at its finest.  It’s as simple and fun as it gets for a game that is all about reflexes and just a dash of power-up tactics.

It’s difficult to come up with much more to say about this game, at least in words, so check out my gameplay video with commentary where I will take you through the arcade mode and a few challenges, so you can see the game in action and experience the energy of the gameplay and the awesome soundtrack.  Black Widow: Recharged is available on the PlayStation Store for only $10 and works great on both the PS4 and PS5 through backwards compatibility.


Leading video game publisher and developer BANDAI NAMCO Entertainment America Inc. have launched Vol.1 of MOBILE SUIT GUNDAM BATTLE OPERATION Code Fairy on PlayStation 5 and PlayStation 4, providing aspiring Gundam pilots with their first taste of an all new story arc set in the legendary sci-fi universe.

MOBILE SUIT GUNDAM BATTLE OPERATION Code Fairy tells an original story surrounding the “Noisy Fairy” – a secret unit led by Alma and under the direct control of Kycilia of the Principality of Zeon. During the “One Year War,” the unit struggles to break through into the continent of North America which is where the game’s story picks up. MOBILE SUIT GUNDAM BATTLE OPERATION Code Fairy is a tale of unbreakable bonds formed in the midst of the brutality of war.

Gundam pilots who purchase the Deluxe Edition (available for $59.99) or Standard Edition (available for $49.99) of MOBILE SUIT GUNDAM BATTLE OPERATION Code Fairy will receive Vol. 1 now, with Vol. 2 and Vol. 3 available on their early access release dates of November 18th and December 2nd, respectively. Each of the three volumes are also available for purchase individually at $19.99, with Vol. 2 and Vol. 3 available on their regular release dates of November 19 and December 3rd, respectively.

MOBILE SUIT GUNDAM BATTLE OPERATION Code Fairy builds upon the world established by the free-to-play action title MOBILE SUIT GUNDAM BATTLE OPERATION 2, even unlocking special Code Fairy-themed rewards and items in BATTLE OPERATIONS 2 for players who progress within Code Fairy. Additionally, MOBILE SUIT GUNDAM BATTLE OPERATION 2 players can unlock a special Code Fairy themed mission through gameplay progression.

“The MOBILE SUIT GUNDAM series has long put players in the cockpit for intense combat and compelling narratives,” said Lin Leng, Senior Director of Marketing at BANDAI NAMCO Entertainment America Inc. “I can’t wait for pilots to embark on a new story of human connections made amidst the chaos of mechanized warfare. We hope it alights the spirit of GUNDAM fans and brings them even closer to the decades-long legacy of the series.”

For more information regarding MOBILE SUIT GUNDAM BATTLE OPERATION Code Fairy, please visit:


Independent developer Invisible Walls ApS in partnership with indie publisher Versus Evil are excited to announce that their multiplayer social deduction game First Class Trouble is now available on the PlayStation® Store and available for download via PlayStation® Plus from today. PlayStation® Plus Members will be able to download the PS4™ and PS5™ versions at no extra cost starting November 2nd – December 6th. The launch on PlayStation 5 also synchronises with the games simultaneous full launch on PC as First Class Trouble has left Steam Early Access today as well.

First Class Trouble is a social deduction party game where six people play together aboard a luxury space cruiser. Four players will be Residents, cooperatively trying to shut down a rogue A.I. at the heart of the ship. The other two players will be Personoids, who will lie, deceive, and do whatever it takes to stop them!

Not only that, thanks to the PlayStation 5 controller’s Haptic Feedback, players can feel and experience the chaos in the palm of their hands. Squeeze the trigger to spray a fire extinguisher, and the controller rumbles and emits audio that corresponds with it.

Just like it’s PC counterpart, throwing bottles in First Class Trouble is a real crowd pleaser! When bottles smash near you, the controller will emit audio and corresponding haptics and sound intensity will fall off based on distance from the point of impact!

In the inevitable chaotic shenanigans that typically ensue in a social deduction game, environmental hazards, like blazing fires and electrical malfunctions, have a similar effect. Get too close to a live wire and you’ll feel the shocking results!

To coincide with its launch on PlayStation 4 and PlayStation 5, First Class Trouble will include all the updates from the existing PC version, including the Botanical Garden and Personoid Quarters updates. Additional content in the form of six cosmetic DLC packs are also available from today, and include the First Class Trouble Supporters Pack for $9.99The Christmas Pack $4.99The Winter Pack $1.99The Vruumba Pack $4.99The Runway Pack $9.99 and the New Years Eve Pack $14.99. The DLC packs give players a huge array of outfits including uniforms, evening gowns, hats, tuxedos, swimwear and various other fun accessories to customize their player characters with.

“We’re excited to announce First Class Trouble 1.0 is now available on PlayStation and PC.  Our devoted community during Early Access period on PC deserve our heartfelt thanks. First Class Trouble is all aboard and engines blasting ahead for its maiden voyage. We can’t think of a better way to celebrate the Holiday season with a game that creates unpredictable and highly entertaining memories. First Class Trouble delivers a new social deduction experience, often with hilarious results, where players can roleplay, find out who they can trust and create their own experiences with friends.” Said Steve Escalante, General Manager of Versus Evil.

Unique to First Class Trouble, is that the game utilizes proximity-based voice chat to elevate the social dynamics of actual conversations. Meaning friends will need to split off from the group to scheme and plot, and that you can’t hear a victim’s cry for help if they’re too far from you. Friends will also need to collaborate with each other on different co-operative tasks to proceed through the maps and devise cunning strategies to eliminate one another. The varied map environments allow for hilarious moments: players will be dumping each other out of airlocks, electrocuting each other in spa pools, locking each other into freezers, and tossing bottles of alcohol at each other’s heads.

Players can stay up to date with all the latest updates and news via the games Discord channel.

Jumanji: The Video Game Launches on PlayStation 5 Today

Today sees the next-gen release of ‘JUMANJI: The Video Game’ on PS5 adding faster loading times, 4k dynamic resolution, HDR and frame rates of up to 120 FPS for the first time ever!

Existing Playstation 4 owners will also be able to upgrade for free and get the next gen version at no additional cost, so they can jump straight into the adventure from today.

‘JUMANJI: The Video Game’ was first released on PlayStation 4 in November 2019, featuring four player online and couch co-op, that allows players to explore and adventure as the hilarious heroes from the most recent JUMANJI film franchise.


Sony Interactive Entertainment España (SIE España) and Path Games reveal that their first-person horror adventure, Insomnis, is now available on PlayStation. Set in a mysterious mansion where strange things will haunt you this Halloween, Insomnis has been developed as a part of the PlayStation®Talents project. The game is available as a PlayStation 4 / PlayStation 5 exclusive digital-only title for $14.99 / €14,99 / £11.99.


  • Experience the eerie atmosphere of the Castevet Mansion, a place where dark secrets are hidden for those that are brave enough to uncover them.
  • Every choice matters. Insomnis features a bunch of different endings so players will have to carefully choose how to move on in their game.
  • Solve puzzles and riddles to beat the main story in a game that doesn’t feature any combat mechanics.

In Insomnis, players will have to solve riddles and puzzles to uncover the hidden past of its main character, Joe Castevet. The game pays tribute to some of the great horror classics through environmental and narrative cues that will take players on an oneiric journey.

Things looked good when Joe Castevet inherited an old mansion. What he didn’t imagine was that the gift was actually a curse. The haunted Castevet mansion hides a dark secret and Joe will have to explore it to uncover his dark past using all kinds of items to solve puzzles and escape alive.

Pumpkin Jack New-Gen Edition out now on PlayStation 5 & Xbox Series X|S

Pumpkin Jack New-Gen Edition, an enhanced version of the well-received PS4, Xbox One & PC 3D platformer from Thunderful Publishing and Headup Games, has made the leap to next-gen and is now available on PlayStation 5 and Xbox Series X|S.

Carved from the legacy of old-school 3D platformers like MediEvil and Jak & Daxter, solo developer Nicolas Meyssonnier successfully melds his love of those titles with a modern approach and sets it all in a spookily atmospheric world that finds fun in monsters, ghouls and devilish challenges. Harnessing the power of the PS5 and Xbox One Series X|S, the New-Gen Edition brings enhancements that have the eponymous Jack grinning more vibrantly than ever before.

On PS5 and Xbox Series X|S, Pumpkin Jack New-Gen Edition has a Performance Mode that targets up to 4K resolution at 60fps. On PS5 and Xbox Series X, a Quality Mode is also available that targets up to 4K resolution at 30fps, adding higher quality effects and shadows with ray-tracing.

Making this Halloween treat just that little bit sweeter is the fact that Pumpkin Jack is cross-buy on both PlayStation and Xbox platforms. So, if you already own Pumpkin Jack on PS4/Xbox One, you’ll automatically get access to the PS5/Xbox Series X|S New-Gen Edition at no extra cost!

Stepping into the shoes of the mythical pumpkin lord, Pumpkin Jack New-Gen Edition sees you set out on an epic quest to help evil triumph over good. 3D platforming challenges in the colourful and diverse Arc En Ciel Kingdom are mixed with fun combat encounters where you can deploy an awesome arsenal of weapons (occasionally with a snarky crow or haughty owl fighting at your side), as well as solve light puzzles and take on various mini-game challenges.

“I’m delighted to bring Pumpkin Jack to new consoles at this appropriately spooky time of year,” said Pumpkin Jack developer Nicolas Meyssonnier. “The addition of ray-tracing and other enhancements I’ve been able to make over the last-gen version makes this the definitive edition of Pumpkin Jack!”