Category Archives: Teaser Videos

Focus Entertainment teams up with THE PARASIGHT studio to publish the enchanting BLACKTAIL

Focus Entertainment announces today that it will be the publisher of BLACKTAIL, developed by the talented Polish studio THE PARASIGHT. Composed of passionate industry veterans, THE PARASIGHT aims to offer games that uncompromisingly combine original gameplay and rich narrative experiences.

Lovers of myths, legends and fairy tales, THE PARASIGHT team develops enchanting universes where realism rubs shoulders with the supernatural, the classic complements the modern, and where the narrative experience is supported by magical art direction. This description perfectly matches BLACKTAIL, which will be published by Focus Entertainment for Consoles and PC.

“Bringing worlds and stories to life, offering the possibility of shaping them and altering their outcomes: it is this blend of strong narrative direction and player freedom that immediately convinced us to work with THE PARASIGHT team,” explains Yves Le Yaouanq, Chief Content Officer of Focus Entertainment. “Sad tale or tragic fable, it is the player’s actions, through their moral choices, that will determine the fate of the protagonist. They will shape how she evolves in the world: healer or hunter, loving sister or avenger. THE PARASIGHT team accompanies players to the edge of Blacktail, where they will live an adventure that swings between eerie and wondrous, exciting and thrilling: an experience that resonates perfectly with our ambitions at Focus.”

“Making creative use of ageless narratives such as legends or fairy-tales and forging them into fantastic realms to tell unique, original stories is our studio’s foundation,” says Bartosz Kaproń, THE PARASIGHT CEO & Creative Director. “We recognize video games as a full-fledged medium, capable of delivering memorable adventures, crowned with timeless messages. From the outset, BLACKTAIL mirrors that ambitious approach. I firmly believe our top-rated development talents, now combined with the international publishing prowess of Focus Entertainment, will broaden THE PARASIGHT’s vision for pushing the envelope of interactive storytelling.”

Afterlife VR Launching on Steam Early Access on May 13

Afterlife VR is a deeply immersive horror game that will let you experience the true essence of terror.  Play as Adam Bernhard, a young rookie police officer on a routine night patrol, who receives a call that will change his life forever. Uncover the secrets hidden deep within the Black Rose mental hospital walls, where most of the patients pose a threat to themselves and to others.

Afterlife VR, a horror VR game is launching soon on Steam Early Access on May 13.  Afterlife VR will remain in Early Access for approximately 1 to 2 months and would include all environmental puzzles, a fully functional combat system, and a complete sound design.

The full version of the game would launch with German, Spanish, Italian, French, and Russian translations, modified mechanics of escape from the ghost, enabling of find, collect, and storing the notes in player inventory, features/improvements suggested by players.

NOSTALGIC HORROR DAYMARE: 1994 SANDCASTLE CREEPS ONTO STEAM NEXT FEST LINEUP

Publisher Leonardo Interactive and developer Invader Studios have announced that story-driven, survival horror prequel Daymare: 1994 Sandcastle will release a free demo as part of the Steam Next Fest celebration from February 21 to February 28. Set before the events of the critically acclaimed Daymare: 1998, the game follows special agent Dalila Reyes, a former government spy now in service of H.A.D.E.S. (Hexacore Advanced Division for Extraction and Search), as she explores the ominous, labyrinthine depths of the most advanced experimental research center in the United States of America.

The Steam demo will immerse you in a survival horror like you’ve never experienced before! Prepare to be transported back in time where you will discover the beginning of this terrifying journey and the mysterious connections that ties this prequel to Daymare: 1998. Explore some of Daymare’s most iconic and captivating locations as you reveal the horror hidden in the most secretive military research centre in the USA. Go deeper into increasingly crazy, macabre and hellish environments and take on the ferocious Decoys, the deadly creatures that stand in your way.

Survive a relentless and terrifying hunt using the innovative crowd control mechanics linked to one of the most innovative and original weapons ever, the Frost Grip. But remember, adopting the same strategy will not be enough to survive your mission. Watch your back and don’t take anything for granted. In Daymare: 1994 Sandcastle, no place is safe.

Blood-curdling nightmares lie in wait, howling for a chance to tear flesh from bone. Daymare: 1994 Sandcastle will launch on PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X, Nintendo Switch, and PC via Steam later this year.

“Like its predecessor, Daymare: 1994 Sandcastle is a tribute to iconic 90s horror entertainment,” says Daniele Falcone, Team Coordinator at Leonardo Interactive. “The prequel will improve upon Daymare: 1998 in nearly every way with stunning character animations, breathtaking cutscenes, and meticulously crafted boss encounters that require experimentation and strategy. Prepare to witness your favorite old school zombie flicks and video games be brought back to life.”

“After months of silence and a lot of work, and thanks to the support of Leonardo Interactive, we are happy to finally be able to dare a taste of our new title.” says the Invader Studios team. “With Daymare: 1994 Sandcastle we want to evolve what we presented with Daymare: 1998 and make action-horror lovers live a completely new experience… but with a nostalgic 90’s flavour, as we like to say!”

About Daymare

In Daymare: 1994 Sandcastle, horror fans will wield the most technologically advanced weaponry known to man to exterminate the research centre’s disturbing creatures and uncover its secrets. Disintegrate fierce and intelligent monstrosities with military devices like the liquid nitrogen-blasting Frost Grip, solve engaging environmental puzzles, and carefully manage inventory while a haunting soundtrack reverberates the compound’s desolate halls. Face Dalila’s fears… or succumb to madness.

Key features:

  • New characters and big comebacks: Take part in the top secret “Sandcastle” mission as the game’s main protagonist, Special Agent H.A.D.E.S. Dalila Reyes, and reconstruct the past of some of Daymare: 1998’s most beloved characters.
  • Lethal and terrifying enemies: Fight, kill and dismember the enemies that stand between you and your mission. Beware – these enemies are frighteningly intelligent, aggressive and realistic in every detail.
  • Revamped interface: The D.I.D. is back, though in a completely redesigned way. Manage your inventory, ammo and health items directly from the new, intuitive game interface.
  • Eye to the scanner: Thanks to the innovative device installed on Reyes’s arm, you can analyse portions of the environment and reveal new puzzles to solve, pick up secret documents and detect hidden items!
  • Environmental puzzles: The solution is often right in front of your eyes! Search for clues and overcome the environmental obstacles to obtain resources and collectibles.
  • Are you sure it’s dead?: Prepare to confront the toughest and most aggressive enemies you have ever seen. Even if you’re sure you’ve killed one, you’ll find out it can come back in a completely new form and be even deadlier than before!
  • Breathtaking graphics, sound effects and soundtrack: Thanks to the power of Unreal Engine 4, you will live the most terrifying of experiences!
  • Back to the 90s… again!: If you loved the nostalgia of Daymare: 1998, then Daymare: 1994 Sandcastle will feel like you’re living and playing an action horror/film from the 90s with familiar references and a frightfully authentic atmosphere with a retro flavor.
  • Freeze!: There will certainly be no shortage of guns, but be prepared to equip one of the most innovative and powerful weapons ever created: the Frost Grip! WARNING: it may contain liquid nitrogen.
  • Veteran or rookie: Choose the most appropriate game difficulty based on your ability in combat and your experience with survival horror games. Either way, it will be a serious challenge and not for the faint-hearted!

Daymare: 1994 Sandcastle will launch on PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X, Nintendo Switch, and PC via Steam later this year. You can wishlist the game on Steam now.

For more information, please visit the game’s official website.

Ironsmith Medieval Simulator Coming to Steam March 9

For all the fans of medieval and simulation games, we want to announce that Ironsmith Medieval Simulator will be launching on Steam on March 9. If you are one, watch the true medieval times hero trailer below: 

Ironsmith Medieval Simulator is a “realistically” recreated blacksmith’s job simulator based on technology from the Middle Ages where certain ludicrous hijinks might occur.

You are the ruler of the forge, the master of hammer and anvil. Craft, sharp, polish and prepare weapons of war, armors, and tools.

The game features crafting and assembling tools, items, weapons, and armors which can be modified or decorated, with visuals from the medieval ages.

EXPERIENCE A WORLD OF ECOLOGICAL DESOLATIONIN THE FIRST FOREVER SKIES GAMEPLAY REVEAL

Developers Far From Home have today revealed their debut title, Forever Skies, along with the game’s first-ever teaser trailer. Originally announced under the codename “Project Oxygen”, Forever Skies has been in the making for over two years from former AA and AAA devs who worked on titles such as Dying Light, Dying Light 2, Dead Island, The Medium, Chernobylite and the Divinity Original Sin Series.

Forever Skies is a first-person action survival sci-fi game that takes place on a destroyed and deserted Earth in the wake of a massive ecological disaster. The game will be coming to Early Access in 2022 and later to consoles.

You play as a lone scientist in Forever Skies, returning to Earth long after a global ecological catastrophe has left the planet uninhabitable to humans. Above the toxic clouds are the remnants of humanity’s last stand. Build, expand and control a high-tech airship that will act as your transport, shelter, laboratory and workshop for researching mysterious substances and crafting tools for survival. Scavenge, find ways of obtaining food and resources, and explore the ruins above and below the thick, toxic dust layer which now shrouds the Earth’s surface. Why is the dust there? What is it exactly? And perhaps more importantly, what lies beneath it?

Gameplay in Forever Skies will include exploration in your airship and on foot, crafting, base building, planting, combat, and scientific research in virology in search of a cure to help those few, who survive in orbit.

KEY FEATURES

  • Return To Earth – Take on the role of a scientist returning to Earth devastated by a global ecological disaster. This event caused the surface of the planet to be covered in a colossal layer of toxic dust, forcing humanity to build massive towers to try to survive.
  • Build & Control Your Advanced Airship – Build and customize a high-tech airship. It will be your home, workshop, laboratory. Extract and gather resources to improve it to make it fit your gaming tactics.
  • Utilize Science To Survive – Analyze scanned items and reverse engineer lost technology. Research new ways of obtaining food, resources, new tools and more.
  • Scavenge Ruined Skies – Explore and discover the remains of our civilization. Extract resources from the ruins that were built up high to escape the dust. Find out what happened and how we lost Earth.
  • Descend Below The Dust – Discover a strange new world that changed with the absence of humanity. Hunt for viral pathogens, use them as weapons or better yourself with viral boosts.
  • Fight for Your Life – Below the dust lies a totally new ecosystem so expect a fight against evolved and dangerous creatures.

Forever Skies will deliver a single-player experience in the first stages of Early Access with a co-op mode planned as one of the key Early Access features. Console versions will launch later with all the updates and content already released for PC, including co-op mode.

“We were truly overwhelmed and humbled by the initial reception of our project. I hope that the teaser trailer with the first gameplay running on the power of Unreal Engine will give a nice glimpse into our wrecked world and a clear idea of the direction we’re heading.”  –  Andrzej Blumenfeld, Far From Home CEO and Gameplay Lead.

Players can wishlist and follow Forever Skies on Steam now, to keep track of the development and key updates here.

Prime Matter & Nightdive Studios Partner Up for Next Year’s Global Multi-Platform Launch of the Highly Anticipated System Shock Remake

Prime Matter and Nightdive Studios are partnering up for the release of the classic sci-fi action-adventure System Shock; Nightdive Studios’ remake of the critically acclaimed first-person immersive video game.

Set on an abandoned space station, players have to survive a hostile environment and overcome SHODAN (Sentient Hyper-Optimised Data Access Network), a malevolent AI hellbent on humanity’s destruction.

The new System Shock is a fully-fledged remake of the groundbreaking 1994 original, pairing its beloved core gameplay with all-new HD visuals, updated controls, an overhauled interface and remastered sounds & music.

The global publishing and distribution agreement will bring System Shock to PC and consoles next year.

System Shock has been a true labour of love and our goal has always been to deliver a game that is as close to perfect as we can make it,” said Stephen Kick, Founder and CEO of Nightdive Studios.

“We’re excited to partner with Prime Matter to achieve that goal and see this as an important step in the growth of Nightdive Studios.

“It will allow us to offer System Shock to fans all over the world, both in digital and physical goods formats, as well as fully honour our commitments to our fans and, in particular, to our thousands of supporters on Kickstarter, without whom this game would have never been possible.”

Nightdive Studios has worked closely with many of the members of the original System Shock team, including the voice of rogue AI SHODAN — Terri Brosius — to ensure that the remake honours the legacy of the title to the utmost degree. The game’s setting, Citadel Station, is bigger and more terrifying than ever with all-new areas, traps, puzzles and secrets to uncover.

System Shock is available to pre-order for PC and Linux via Steam, GOG and the Epic Game Store; the previously released playable demo can be found on the respective storefronts.

WARNER BROS. GAMES & DC ANNOUNCE WONDER WOMAN

Warner Bros. Games and DC today announced a new third person, open-world action-adventure videogame featuring the beloved, iconic DC Super Hero, Wonder Woman. In development by Monolith Productions, creators of the critically acclaimed Middle-earth: Shadow of Mordor™ and sequel Middle-earth: Shadow of War™, the single player open-world action game will introduce an original story set in the DC Universe and allow players to become Diana of Themyscira in the fight to unite her Amazon family and the humans from the modern world. Powered by the Nemesis System, gamers will forge deep connections with both enemies and allies as they progress from a heroic fighter into a proven leader.

“Wonder Woman is one of the most iconic DC Super Heroes of all time, standing for truth, justice and equality for over 80 years, and we’re proud to be creating an exciting new gaming chapter in this legendary character’s legacy,” said David Haddad, President, Warner Bros. Games. “The talented team at Monolith Productions is building upon their strengths to bring players a Wonder Woman game that is unlike anything they have ever experienced.”

“At Monolith Productions, we believe in the power of player-driven storytelling to unite people. The stories our players share inspire us every day, and we are honored to take players on a unique personal journey, driven by the values embodied in Wonder Woman,” said David Hewitt, Vice President, Studio Head, Monolith Productions. “The Nemesis System raised the bar for player-driven storytelling and we’re excited to push the open-world genre forward, combining cutting-edge action with inventive narratives to create a Wonder Woman game everyone will want to play.”

Breathtaking Reveal Trailer – Psychological Thriller – Aftermath

Italian developer One O One Games and META Publishing have today revealed their upcoming psychological thriller, Aftermath, for PC, Xbox Series X/S, PlayStation 4, and PlayStation 5, via an exclusive 2 minute teaser trailer.

Aftermath strives to throw players into a narrative driven world beyond the unimaginable. Designed to make you wonder: what would humanity do when faced with a situation like this?

The game follows Charlie Gray, a former European astronaut, as she struggles through the remnants of society, in search for her daughter. Driven by its gut wrenching narrative, Aftermath delves deeply into philosophy and psychology, drawing from the One O One team’s previous experience from games like “The Suicide of Rachel Foster”.

Players will find themselves in new territory when it comes to systems like crafting and combat, things that they will need to get familiar with fast if they are to survive against the threat occupying the world – and hunting them down. This otherworldly threat is born from the mind of Italian visual arts master, Alessandro Bavari, the creator behind works like Ridley Scott’s Alien: Covenant and Suspiria. Players will be forced to think outside of the box when it comes to survival.

With an original soundtrack featuring music from the likes of UNKLE and Planet Funk, every facet of the game’s creation aims to draw players into the hellish, desolate world of Aftermath.

“For us at One O One, this is a major goal. To have the chance to develop such an ambitious, innovative title in Italy and we feel lucky to have META Publishing as a partner. META believed in our game, which aims to tell a mature story through survival mechanics, one that’s far away from the standard wilderness settings that these games feature normally. We are excited to let people get in touch with the uncanny world we’re creating and the characters who inhabit it!” says David Gallo, CEO at One O One Games.

“We’re extremely excited to be sharing this news with the world today,” says META Publishing CEO Ilya Salamatov. “The team at One O One have created an incredibly layered character in Charlie, the protagonist of the game. She was at the top of the world before the event and even though the odds are stacked against her, she still finds the strength to overcome everything and focus on finding her daughter. The story and experience in Aftermath is truly something unique that we hope people will be talking about for years to come. The combination of visual style, story, soundtrack and gameplay creates a completely unique game that will appeal to a vast amount of gamers across the globe”.

“This is only the beginning of us exploring Aftermath,” teases META Publishing Chief Marketing Officer, Chris Collins. “Over the coming months until launch, we’ll be highlighting a huge amount of topics and content, to help players understand more of what’s in store. The trailer released today is layered in moments that reflect elements of the game that we’ve not even started to talk about. You won’t catch them all the first time around. Keep an eye out for more stories, videos, blog posts and articles in 2022, where we’ll explore “the philosophy of the Aftermath” and many of the topics the game covers. We can’t wait to hear what you think!”

To keep an eye on progress, wishlist the game on Steam and PlayStation now! You can follow Aftermath and META Publishing on Social media, where we’ll be revealing more about the game throughout 2022.

Time-Bending Mech Combat Coming To PS5, Xbox Series X|S & PC

110 Industries is excited to announce that its upcoming mech combat title, Vengeance Is Mine, is in development for PlayStation 5, Xbox Series X|S and PC.

Vengeance Is Mine’s, brutal melee mech combat is augmented with a time-manipulation mechanic that adds a fascinating twist to encounters. Thanks to the capabilities of the HYDRA mech suit, the player will have the ability to speed up time and blink towards unsuspecting enemies, or rewind time to readjust combos or evade death. HYDRA also comes packing an energy-based projectile weapon that allows you to take on foes at distance.

Players will step into the shoes of Gabriel Jaeger, brutally executed by three time travellers heading back to 1664 to obtain an old piece of technology that will allow them to operate the Deacon – a derelict military installation buried under the streets of New Amsterdam. Charles Jaeger, now in full control of the Deacon, rallies his flock to meet their spiritual leader Robert Wright beyond the horizon of space and time. His only problem is Gabriel. Barely making it out alive, Gabriel is in control of the prototype HYDRA mech suit and ready to wreak his revenge.

“We’re thrilled to introduce people to the time-manipulation mech combat we’re bringing to the table with Vengeance Is Mine,” said Sergei Kolobashkin, Founder and Creative Director at 110 Industries. “As we continue to work on bringing the game to PS5, Xbox Series X|S and PC, we will have plenty more exciting information to share, so please keep your eyes open!”