Category Archives: Oculus Rift

Afterlife VR Out on Steam Early Access Today

Independent game developers Split Light Studio is launching their horror VR game, Afterlife VR, on Steam Early Access today.

Afterlife VR is an Immersive first-person horror game with a blood-chilling story that will make you question your own senses and experience the true essence of terror.

In Afterlife VR, you play as Adam Bernhard, a young rookie police officer on a routine night patrol, who receives a call that will change his life forever. Uncover the secrets hidden deep within the Black Rose mental hospital walls.

Afterlife VR will be available in Early Access for approximately 1 to 2 months. The full version of the game would launch with German, Spanish, Italian, French, and Russian translations, modified mechanics of escape from the ghost, enabling of find, collect and store the notes in player inventory, and features/improvements suggested by players.


  • Immersive first-person horror game built from the ground up for VR;
  • Blood chilling story that will make you question your own senses;
  • Innovative puzzle design, taking advantage of both the motion controllers and the protagonist’s telekinetic abilities;
  • Enjoyable and scary encounters with enemies – fight them with your firearm and/or your psychokinetic powers;
  • Explore the mysterious Black Rose hospital and immerse yourself in its twisted story.

Lindsey Stirling Music Pack for Synth Riders Review – PC

After four attempts to create some video content for the Lindsey Stirling Music Pack for Synth Riders I’m giving up.  Neither YouTube nor any of the record labels working with Lindsey Stirling’s music seem to acknowledge the concept of “fair use”.  It’s a shame really because to see this game in action totally makes you want to play it, but I will try my best to describe this awesomeness with mere words…and this fancy trailer.

Simply put, Lindsey Stirling’s music is the peanut butter to Synth Riders’ chocolate.  The very nature of her chosen instrument along with her chosen style of music is the perfect fit with Synth Riders virtual body interactions.  Moving your hands and swirling your arms just seems so naturally in-sync; something the game has been praised for previously, but it has achieved a new peak of greatness with this expansion.  Immerse yourself in five of Lindsey’s best tracks:

  • Underground + Experience
  • Shatter Me (feat. Lzzy Hale)
  • First Light
  • Mirage (feat. Raja Kumari)
  • Shadows

I was disappointed that you couldn’t use the visual “experience” on any song other than Underground.  You’re likely to start with that song and get spoiled really fast with not only an amazing song choice but this whole new virtual world dedicated to Lindsey.  It’s like getting to perform in one of her own music videos.  I was impressed with the difficulty, which can provide a good challenge even on the Normal setting, throwing in some unexpected body panels to dodge, then scales sharply with the addition of new notes/beats and more complicated trail designs.  You’ll get a major workout trying to keep up with Lindsey in this virtual tour.

If you are a fan of Synth Riders then you owe it to yourself to get this song pack, and if you are a fan of Lindsey Stirling’s music then I’d say this track pack is also reason enough to purchase the core game just to experience her music in an entirely new way.   I’ve been playing Synth Riders since it launched, and I have played all of the extra tracks and music packs that have released since, and I can honestly say, this is the best song pack to date.  But music is subjective, and I may be a bit biased when it comes to Lindsey.

The Atlas Mystery: A VR Puzzle Game Review – PC VR

The Atlas Mystery: A VR Puzzle Game is the latest VR escape room title to get added to the pile of similarly designed games in the genre.  It is one of those games that doesn’t necessarily require VR to exist; in fact, I think it might have done better if released as a non-VR title with better graphics and access to a much larger audience.    The VR implementation comes off as more of a gimmick and even a hindrance at times due to some unwieldy controls that affect both movement and interaction with the environment.

The one thing Atlas Mystery has going for it is presentation and atmosphere with its 40’s era architecture and art deco design elements that do a reasonable job of transporting you back to 1951 where you have just been hired as the manager of the Atlas Theater.  Your first day on the job not only requires you to find a way out of your locked office; you’ll also need to solve a murder mystery while exploring every square inch of the theater for clues, combinations, codes, and all sorts of items to solve a myriad of puzzles that stand between you and the truth.

The theater is sectioned off into a few main areas including the initial office that serves as a tutorial area before moving on to the concession stand, lobby, projection booth, and finally the main auditorium.  Each area is loaded with puzzles that require thorough examination of the area for instructions and hints at what to do followed by interesting interactions with those environments to complete the required tasks.  The first area, the snack bar, gave me flashbacks to that VR Job Simulator game where you worked in fast food, only here I had to prepare a specific combo deal, figure out the price, and ring up the sale.

Moving into the lobby has you looking for three dials to a safe along with other items; many of which are unlocked by solving combination clues that sync up with actors, dates, and movie posters.  Later you move to the projection room upstairs where you splice filmstrips to complete a movie that unlocks your path to the main auditorium with even more cryptic puzzles.  Puzzles vary in difficulty, and if you are a fan of these 3D adventure games or even real-world escape rooms and know how they work then you should have no trouble with most.  The game limits your interactions to only useful items, many of which can be stored in your backpack for later use, and the occasional note, news clipping, or sheet of paper with instructions or something that adds to the story.

The Atlas Mystery: A VR Puzzle Game can be finished in 2-3 hours; perhaps even less if you are good at puzzles since a secondary playthrough only takes 45 minutes when you know what you are doing.  There is no replay value to this at all.  I played the game on both the Vive and the Rift S and found no major differences aside from the usual claims that Rift S looks better, and Oculus Touch feels and controls better.  The darker nature of this game only enhances the visual flaws that are part of the aging Vive tech.  You have smooth forward movement and the option for smooth turning.  The smooth walking speed is painfully slow, but thankfully you can use the right stick to teleport forward to increase your speed and possibly avoid any VR sickness.  The game allows for seated or standing play, but the seated height seems too low and crouching felt like laying on the floor.  Setting the game to standing mode while playing seated seemed to work okay.

You can see the game in action in my blind playthrough of the first hour that includes some major struggles in the concession stand and a quick tour of the lobby.  I found the game rather exhausting due to quirky controls where you can’t accurately interact with objects.  Pushing buttons and moving combination dials requires you to brush against them with your virtual hand which seems imprecise.  Objects have no weight or physics applied to them and things just get knocked around; another reason this game would have been much better in non-VR.

In the end The Atlas Mystery: A VR Puzzle Game is a short and simple escape room packed with puzzles that will carry you through a surprisingly weak narrative that leads to a disappointing ending.  Seriously, what is up with that ending?  The game might be worth a look if it ever goes on sale, but I honestly don’t think this trip to the theater is worth the $15 ticket price.

Hyperblade Out on Steam

Hyperblade is one part VR racing game, and one part vehicular combat. challenge your opponents to a traditional race or amp up the stakes by strapping some weapons to your drone and battling it out in the combat arena or blow your opponents off the track.

In Hyperblade, you can engage in traditional style, first to the line races against your friends or the AI. Fly through the checkpoints and be the first to cross the finish line. You can also make the races more exciting by equipping weapons on your drone and eliminating your opponents before they cross the finish line first.

Hyperblade allows 2-4 players to play against each other in third person view on a split screen, build a personal high score list made up from your own races and those played against your friends and an arena mode which resembles the Arena of a first person shooter.

Hyperblade VR is also compatible with the Oculus, Vive and Windows Mixed Reality headsets and is live on Steam for $9.99USD.

Afterlife VR Launching on Steam Early Access on May 13

Afterlife VR is a deeply immersive horror game that will let you experience the true essence of terror.  Play as Adam Bernhard, a young rookie police officer on a routine night patrol, who receives a call that will change his life forever. Uncover the secrets hidden deep within the Black Rose mental hospital walls, where most of the patients pose a threat to themselves and to others.

Afterlife VR, a horror VR game is launching soon on Steam Early Access on May 13.  Afterlife VR will remain in Early Access for approximately 1 to 2 months and would include all environmental puzzles, a fully functional combat system, and a complete sound design.

The full version of the game would launch with German, Spanish, Italian, French, and Russian translations, modified mechanics of escape from the ghost, enabling of find, collect, and storing the notes in player inventory, features/improvements suggested by players.

Skydance Interactive Debuts New Trailer for The Walking Dead: Saints & Sinners – Chapter 2: Retribution

During today’s Meta Quest Gaming Showcase, Skydance Interactive and Skybound Entertainment revealed the first full trailer for the survival horror VR game The Walking Dead: Saints & Sinners – Chapter 2: Retribution. The debut trailer offers players a brief look at the imminent horrors awaiting them in the French Quarter district, featuring a new adventure set in The Walking Dead universe.

Chapter 2: Retribution is the next chapter in The Walking Dead: Saints & Sinners storyline, and players of the original game will feel the full ripple effect of their previous actions, as new parties rise up to help or hunt them. Featuring an original storyline, freedom of choice and visceral combat that the franchise is known for, the game puts players again in the role of the character known as the Tourist, who must fight to keep surviving the flooded ruins of New Orleans, surrounded by unending herds of walkers and torn apart by warfare between the remaining survivors. Player decisions will weigh heavily in Chapter 2: Retribution, as the Tourist is once again thrown into a tumultuous situation where they’ll encounter intense challenges and a new, powerful threat, hell-bent on Retribution.

The team at Skydance Interactive is continuously excited to develop groundbreaking, deep-rooted VR gaming experiences for users to live survival horror on Meta headsets. More details on the next chapter in The Walking Dead: Saints & Sinners will continue to be revealed leading up to launch!

Players can now add the game to their wishlists on Meta Quest and Steam. To keep up to date on news for The Walking Dead: Saints & Sinners – Chapter 2: Retribution visit the official website and follow The Walking Dead: Saints & Sinners on Facebook, Instagram, Twitter and Discord.

VR anime fantasy RPG RUINSMAGUS featured in Meta Quest Gaming Showcase

Everyone’s favorite VR JRPG was just featured in the Meta Quest Gaming Showcase!  To mark the occasion, Mastiff is releasing a brand-new gameplay teaser today that highlights both the action and narrative elements that await players in RUINSMAGUS:

This beautiful, anime inspired JRPG world is brought to life through immersive VR mechanics and perfectly tuned controls on Meta Quest. An engrossing narrative, heartwarming musical score, challenging dungeons, and acclaimed Japanese voice actors make RUINSMAGUS the breakthrough VR title of 2022!

Key Features:

  • Explore and fight: Cast and blink your way through a stunning VR fantasy world.
  • Make your mark: More than 25 story-driven quests to challenge your skills.
  • Feel the power: Unleash 14 types of magic from the palm of your hand.
  • Defend yourself: Raise your shield with your non-casting hand to block enemy attacks.
  • Jack in: Immersive VR mechanics that bring your character to life.

RUINSMAGUS will be released on the Oculus Quest Store and Steam in Summer 2022.

Metroidvania is coming to VR – Yupitergrad 2: The Lost Station Revealed!

The unique Yupitergrad (2020) will receive a sequel. Let’s back to the VR adventure on the space station! Thanks to the first part of the game created by Gamedust, studio gained great recognition among VR players and reviewers. Its average rating on the Oculus platform is 4.7/5 with over 500 votes. The creators announce that Yupirtegrad 2: The Lost Station is more action-packed, ambitious, and expanded than its predecessor.

The game will offer an interesting story spiced with a large dose of characteristic humor, combined with the possibility of free exploration of the vast space station, on which our hero finds himself after receiving a mysterious signal. Players will be able to freely explore the environment in virtual reality, swinging on ropes (like space Tarzan), look for hidden secrets and ways to unlock further passages and inaccessible areas. And now, combat comes to that as well.

The mysterious space station will not be completely deserted. Rebellious robots will stand in our way so the game will be even more fast-paced. Creators will equip players with deadly weapons to fight hostile machines. Thanks to that game will be even more action-packed.

Besides combat developers will introduce new mechanics. Yupitergrad 2: The Lost Station will be the first modern Metroidvania type of game in VR. Players will be provided with unique equipment (gadgets) that will help them move around the space station and solve various environmental puzzles, including well-known grappling hooks with suction cups for swinging and boosters.

Our whole team had a great time creating the first Yupitergrad, and on top of that, the game was a success. We still want to swing in space and further develop this world. Yupitergrad 2: The Lost Station will be a unique game as it is the first, faithful to the genre, Metroidvania in a VR environment. We are preparing the possibility of acquiring new equipment, searching for ways to open doors, and above all, a lot of freedom moving around the beautiful and detailed space station – said Dominik Strugała, game designer from Gamedust.

Yupitergrad 2: The Lost Station will be released on Oculus Quest and other VR platforms. The game’s Steam card will be revealed in the coming weeks.

Keep the meter running in The Last Taxi

Today, developer ZenFri Inc. is proud to announce the launch date of The Last Taxi for May 31st. The Last Taxi is a VR adventure about the last human taxi driver in a fully-automated world. Among the dark backdrop of a city on a knife’s edge, The Last Taxi introduces a wide cast of characters, each with their own stories and worries.  Players must carefully navigate both the route and the conversation, as they shuttle passengers in their dysfunctional cab to try and earn a living and hopefully, a tip.

The Last Taxi buckles players into the driver’s seat in the futuristic Progress Point, a megacity fractured by politics, morals and wealth. Automation has all but removed the need for human labor, and created a permanent dividing line: on one side, the exceedingly rich, on the other, the devastatingly poor.

As the last human taxi driver in Progress Point, the player must take on new fares, transporting them safely from A to B and keeping them engaged in conversation while the meter gradually rises. While they explore the dichotomy between a seemingly affluent futuristic city and its seedy underbelly, players will need to turn on the charm to keep passengers of many different backgrounds comfortable. Focus will be key here, as an accomplished driver will need to hold a conversation while avoiding environmental hazards and managing their trusty but erratic cab.

As citizens of a vast and uncaring locale, naturally some passengers will reveal their own personal dilemmas, drawing players into challenging choice-and-consequence decisions. In a world where black and white have converged into gray, there is no right or wrong way to solve a passenger’s problem – but some decisions may have very far-reaching outcomes.

Per Progress Point governmental regulations, taxis are fitted with mandatory listening devices, and not everyone who steps into the cab will be of upstanding character. With harsh penalties for breaking the status quo in the city, it’s safer (and more lucrative) to simply report suspicious passengers to the authorities – but is it really that easy to judge a person’s intentions based on a conversation?


  • Earn tips by navigating through 80 treacherous, quirky, and haunting choice-driven passenger conversations.
  • Aid and abet criminal passengers, help them reconsider their actions, or report them to the authorities.
  • Upgrade your taxi with new tools allowing for hijacking cargo, hacking toll booths, and more, all in the name of enhancing customer experience!
  • Maximize fares by managing malfunctioning equipment, avoiding environmental hazards, and keeping your passengers comfortable.
  • Experience a rich and detailed world of technological headquarters, mountaintop temples, sunken metropolises and pirate-infested underworlds.
  • 10 hours of gameplay with 20+ unique choice-driven endings.

The Last Taxi features a cast of over 80 characters, each with unique personalities and problems. Progress Point and its diverse cast create a sense of place, and the feeling that The Last Taxi offers one of the most vibrant and alive-feeling worlds to grace a VR platform.

A nuanced story where each decision truly matters, The Last Taxi offers the chance to experience over 20 unique endings, ensuring each player will step out of their cab feeling like they have had a very personal experience in Progress Point.

Dee King, Co-Founder of ZenFri Inc. said: “We wanted to explore stories within an expansive post-collapse and environmentally ravaged world. The Last Taxi mirrors today’s climate of division and existential threats. With the art of conversation at its core, we leave all choices firmly in the player’s hands. When a wounded cult member abandons a mysterious baby, a rarity even in the wealthiest parts, you’re thrown into an adventure that cuts across all levels of society and brings about choices that can change the future of humanity’s last city on Earth.”

The Last Taxi is planned for launch on May 31st on the Oculus Rift and Vive via Steam VR, priced $29.99 / €26.99 / £22.99. Players can wishlist the game on Steam now to be notified when the game is available.