Category Archives: Xbox Series X|S

Post-Apocalypse Survival Sim Endzone – A World Apart: Survivor Edition is Now Available on PlayStation 5 and Xbox Series X|S

Today, publisher Assemble Entertainment and developer Gentlymad Studio proudly launch the massively popular Endzone – A World Apart on PlayStation 5 and Xbox Series X|S, aptly titled Survivor Edition, including Endzone’s first game-enriching DLC called “Prosperity.” Brave the destroyed surface of the Earth and rebuild a semblance of home for the world’s last remaining humans — or die trying.

Steeped in a world poisoned with radiation following a worldwide nuclear disaster, Endzone – A World Apart tasks players with a monumental responsibility: build a civilization and maintain the wellbeing of Earth’s last remaining human colony. Much like its genre peers such as Surviving Mars, Frostpunk, or Surviving the Aftermath, players will use the tools at their disposal to build housing structures, develop a functioning electrical system, and maintain stable water and food supplies. Much unlike its competitors, Endzone – A World Apart won’t see players face off against ghastly ghouls and irradiated monstrosities. Instead, violent weather events—such as sandstorms and drought—seek to destroy.

Boasting over 5,000 positive reviews on Steam, Endzone – A World Apart is a lauded addition to the survival sim genre and blends the best of post-apocalyptic survival and city-building, delivering a challenging yet rewarding redemption-style gameplay experience that demands intuition and skill. With the release of the Survivor Edition, the dystopian survival-sim is now available to a whole new class of (console) survival specialists.

Key Features of Endzone’s Console Release Include: 

  • Full UI overhaul: Specially geared to controllers – provides for a comfortable and up-to-date gameplay experience for current-gen consoles
  • A Bustling Community: The settlement is rarely quiet or dull; fulfill over 90 side missions, all of which are rich in variety and cater to the various needs of your community’s inhabitants
  • Build, Expand, Survive: With more than 90 different buildings to construct and   maintain, including power stations, shelters, water treatment plants, and, unfortunately, cemeteries, colony architects have a vast selection of structures from which to create a flourishing community
  • Can’t We Order In?: To get fresh supplies and learn new information, scouting parties must engage in Expeditions — which involves leaving the safety of the colony and   venturing out into the dangerous wasteland to scavenge valuable resources
  • Dynamic Radiation Simulator: Keep those iodine pills handy, as Endzone features realistic radiation and humidity values that force players to take into account important details about the soil in which they grow their crops

Endzone – A World Apart: Survivor Edition is available now on PlayStation 5 and Xbox Series X|S for $49.99 USD. Thanks to a collaboration with Koch Media, a leading global publishing partner, a physical PlayStation 5 retail version is also available for $49.99, as well as on Amazon exclusively in Europe.

For the latest up-to-date news about Endzone – A World Apart, follow Assemble Entertainment on Twitter, Instagram, “like” on Facebook, and join the official Assemble Discord server.

Classic Sci-Fi Survival Horror Is Back When Dead Space Launches January 27, 2023 for PlayStation 5, Xbox Series X|S and PC

Motive, a studio of Electronic Arts Inc. today announced during their Crafting the Tension Art Developer Livestream that Dead Space™will officially launch on January 27, 2023 for PlayStation®5, Xbox Series X|S and PC. Dead Spaceis a remake of the classic sci-fi survival horror game that is being rebuilt from the ground up leveraging the Frostbite™ game engine. Still remaining true to the original game’s thrilling vision, the remake offers enhanced audio and crisp, harrowing visuals that have been carefully reimagined to evoke a new level of immersion and quality.

“Developing this remake has been a lot of fun for us at Motive, as we’re true fans of the franchise and want to treat it with the respect it deserves. It’s been equally exciting to see players’ reactions as we’re taking them on this development journey with us,” said Phillippe Ducharme, Senior Producer of Dead Space. “We’re making great progress on our road to hitting Alpha and we’re happy to announce that the game will be launching in January next year. We can’t wait for players, both old and new, to see how we’ve elevated the original experience in the remake to be just as impactful for this generation.”

Dead Spaceputs players in the boots of Isaac Clarke, an everyman engineer on a routine mission to fix a gigantic mining starship, the USG Ishimura. But aboard the Ishimura, a living nightmare awaits. The ship’s crew has been slaughtered and infected, and Isaac’s girlfriend, Nicole, is missing somewhere on board. Alone and trapped, with only his engineering tools and skills, Isaac faces a battle for survival – not only against terrifying monsters called Necromorphs, but his own crumbling sanity.

Also revealed today in the Dead Space livestream, the team at Motive showcased an early look at how the remake visually evolves and updates the original with in-game props, tools, environments and more being reconstructed to a level of polish and details fit for the next generation of hardware and PCs. Moreover, by combining enhancements like dynamic, volumetric lighting with atmospheric and environmental VFX rendered in full-HDR, Dead Space allows players to confront the frighteningly tight corridors and shadowed hallways of the USG Ishimura with unprecedented levels of immersion for the beloved franchise.

Will Isaac live to unravel the dreadful mystery of what happened to the slaughtered crew and ship, or be forever lost to the cold vacuum of space? Find out when Dead Spaceofficially launches worldwide on January 27, 2023 for PlayStationⓇ5, Xbox Series X|S and PC.

For more information and to stay up to date on the remake, visit the official website, like Dead Spaceon Facebook and Instagram, follow the franchise on Twitter and subscribe to its YouTube channel.

One (more) Small Step for Deliver Us The Moon Next-Gen

Publisher Wired productions and acclaimed Dutch game studio KeokeN Interactive today announce that the award-winning sci-fi thriller Deliver Us The Moon will now launch on 23rd June, 2022 for PlayStation 5 and Xbox Series X|S. The astronomical project requires additional development time to prepare the definitive version of the game, allowing for a final polish before we prepare for lift off. The title also sees a physical launch on PlayStation 5, available directly via the Wired store in addition to partners globally.

Featuring fully remastered 4K visuals, celestial ray-traced shadows and reflections, as well as next-gen features, Deliver Us The Moon next-gen adds cosmic proportions of immersion to the sci-fi epic.

Deliver Us The Moon is a sci-fi thriller set in an apocalyptic near future, where Earth’s natural resources are depleted. A lunar colony providing a vital supply of energy has gone silent. A lone astronaut is sent to the moon on a critical mission to save humanity from extinction. Will you save mankind or be forgotten in the dark abyss of Space?

Deliver Us The Moon Features

  • Tackle real world issues
  • 1st and 3rd Person perspective, including driving numerous vehicles
  • Vast, open moonscape to explore and discover
  • Suspense driven action
  • Anti-gravity gameplay sequences
  • Clever, challenging puzzles
  • Haunting, orchestral soundtrack
  • Powered by Unreal® Engine 4

Next Gen Upgrades

  • Fully remastered in 4K with ray-traced shadows and reflections
  • Jump into the action quicker with faster loading times
  • Adaptive triggers and controller speakers (PlayStation 5)
  • PlayStation 4 and Xbox One owners upgrade to Next Gen version for free

Deliver Us The Moon will launch on June 23rd 2022 for PlayStation 5 and Xbox Series X|S, priced at $24.99 / €24.99 / £19.99 with existing console owners receiving a free digital upgrade.

The PlayStation 5 exclusive physical edition features a double-sided folded poster, a reversible sleeve, a stellar set of stickers, plus a digital download of the Deliver Us The Moon EP. Gamers can register their interest via the Wired Productions store, or find a retailer via Wired’s Where to Buy section.

Deliver Us The Moon will also be launching on Stadia and Stadia Pro, Google’s cloud gaming platform that lets you instantly play video games on screens that you already own, in 2022.

Follow us on Twitter, join the official Discord or visit: https://www.deliverusthemoon.com/

Godfall Ultimate Edition Review – Xbox Series X

Released back in November of 2020 as a PS5 and PC Epic Game Store exclusive, Godfall was met with mixed reviews by gamers and critics alike.  It was an ambitious project to be sure, in scope, scale, and artistic vision, and with great risk comes the potential for great failure – just ask the guys over at Anthem – so when Godfall was met with a tepid response it seemed that, yet another game had extended beyond its reach…or perhaps it was just ahead of its time.  Business analysis aside, it was a bit ridiculous to limit this new release to only one console and one PC delivery service – the wrong one if you ask a few million Steam gamers.  If you have a new product and you want to get it “out there” you don’t limit yourself to the least available console in gaming history nor do you tell thousands of PC gamers that they’ll have to wait over a year to play your game – especially a game with a focus on online co-op.

Regardless of its limited and rocky launch Godfall has finally arrived for the Xbox (and PC Steam) with its new Ultimate Edition, and for those who have been waiting for this day to come your wait may have paid off.  This fully loaded Ultimate Edition comes packed with all the previously released DLC, cosmetic packs, and all the content from the new Exalted Update.  This is the definitive edition of the game that all newcomers should be looking for…assuming you are looking at all.

Keep in mind a lot of the bad social press for this game has been generated by those who couldn’t play the game for the past year.  I dabbled with Godfall when it released on PS5, and I even played around with the PC version.  The game was entertaining enough as far as melee combat games go but lacking any personal motivation to play outside of messing around on friends’ systems I never had the urge to buy or play further.  Now that I am reviewing the Xbox version I found the urge to take a deep dive into all this game has to offer.

I’ve played dozens of third-person brawlers over the years, and none have reached the visual fidelity of Godfall, a game that is all about the lighting and textures and sparkly effects that swirl around treasure and decaying bodies.  The HDR combined with stunning surface detail in both indoor and outdoor locations is definitely a showcase for the power of the Xbox.  Camera work can be tricky in combat; especially if there are multiple opponents, but you can target lock to help maintain focus.  The music, speech, and sound effects all combine to create a thrilling cinematic experience, even in the smaller battles.

This game has so many rules and systems that I will only touch on a few of the most basic.  A flashy intro movie sets up the world and the main conflict that has you, Orin, working out of a central hub known as the Seventh Sanctum.   From here you will assemble customized armors known as Valorplates.  There are twelve such armors, each with passive abilities and your own customized set of skills and weapons.  You can then test your setups in the trailing area before embarking on missions to save the realm from the evil Macros.

Godfall features a massive world map where a variety of story and side missions will pop-up as icons, and most areas can be revisited for grinding out loot and crafting materials.  Whether you are advancing the story or enhancing your character, the main game loop is you merely exploring the land, following waypoints if you want, and engaging in lots and lot of combat.  Combat is actually pretty cool with a growing assortment of attacks and combos all based around the light/heavy attack scheme.  These attacks and their combos are always changing depending on your Valorplate as well as your currently wielded weapon.  I was very impressed with the variety of combat styles and animations based on single-handed weapons versus great swords or even polearms.

Orin is also a master with the shield, able to block and counter attacks if you learn the timing.  Some attacks can’t be blocked and you must simply tumble out of their way.  You can also throw your shield periodically to strike down smaller enemies and stun mid-sized foes, allowing you to rush in and perform a critical hit.  This shield throw is on a cooldown timer so you can’t spam it, but there are numerous upgrades in the skill tree to turn this defensive item into a powerful weapon.

Speaking of skill trees, Godfall has a nice one with actual useful skills and passive upgrades that you can slowly work from all four corners of the page, with each activated skill unlocking those next to it.  When you aren’t mastering new skills there are many deep menus systems in place for tinkering with your Valorplates’ gear, augments, abilities, and even cosmetics.   Primary stats deal with attributes like Might, Spirit, and Vitality which factor in weapons and just about any object you possess.  You’re constantly balancing this three-slice pie into whatever percentages you enjoy as a player and a character.

Sorting through the weapons and ammo can get cumbersome, although you can sort by numerous parameters such as level, DPS, etc. and you have easy access to comparisons with currently equipped gear.  There is also an easy way to mark undesirable items as salvage then clean house with a single button tap.  Honestly, the whole thing comes off feeling like a Diablo game presented from ground level.  You have all the color coded loot for common, uncommon, rare, epic, legendary, etc. and plenty of inventory management.

There are epic amounts of loot in Godfall coming out of dead bodies, opened chests, or smashed jars.  Sadly, the game opts for the more traditional presentation of loot as simple colored orbs with the size and color determining their rarity and worth.  You’ll also collect thousands of Morphstones and hundreds of Valorplate Shards along with other components used for crafting new Valorplates.  Godfall quickly devolves into the simple loop of casual encounters, arena combat and the occasional mid or end-level boss fight.  Between all these encounters you pop into inventory to see if any new items are better than what you have and equip or salvage to make room for fresh loot.  Waypoint markers keep you on track, but you are always free to explore and discover all sorts of new encounters and treasure in these open world maps.

While Godfall does offer up a three-player PvE mode, not unlike Destiny, I found the game entirely enjoyable as a solo experience.  I didn’t know anyone else with the game, so I was forced to join up with randos for the few online sessions I did participate in.  It wasn’t that much fun, as the people I was playing with clearly new where to go and what to do and were in it for the fast grind.  I was still admiring the scenery and trying to figure out the intricacies of squad mechanics – spoiler…there are none; at least with the people I played with.  Everybody is clearly out for themselves, so if you do want to play co-op then make sure to go in with a pre-established party of friends.

There are some interesting and even odd choices in Godfall.  Not being able to jump comes to mind, and instead you have a single button vault command to ascend designated ledges, or you can use the teleport crystals that hover around the map to instantly zip to that location like a certain neighborhood spider.  These travel nodes are great for not only getting around quickly but zipping around a battle arena to gain strategic position.  Spirit Vision is also a useful visual augment that reveals key items.

Godfall is massive and now in this Ultimate Edition it’s even larger with all of the previously released expansions like Fire & Darkness and updates like the recently released Exalted Update.  Being able to experience all of this content as any of 12 unique warriors with custom armor, weapons, gear, and skills creates almost unlimited potential for gameplay as does sharing the adventure with one or two friends in PvE co-op.  The new Exalted Update is a game-changer with new content and collectibles as well as new story content and cutscenes plus a new six-player PvE mode called Spirit Realms.

Despite all the negativity over the past year and a half that seems to be continuing into this fresh launch on new formats, I found no major flaws with Godfall Ultimate Edition other than it can get a bit tedious if played for too long.  Dying has no consequence, as you are merely respawned nearby to try again.  Godfall truly is like Diablo and Destiny spawned their own looter-slasher baby only they swapped the guns for swords, axes, hammers, shields, and staffs.  If you are a fan of either of those games or just looking for a slow-burn, third-person, melee action-RPG, then look no further than Godfall Ultimate Edition.

Humanity Makes a Comeback on Consoles in Endzone – A World Apart: Survivor Edition

Survive and thrive from the comfort of your couch with Endzone – A World Apart: Survivor Edition, the console version of the award-winning indie survival city-builder. Available May 19th, Endzone invites players to set forth on a mission to renew and fortify the last remaining colony of humans on Earth after over 100 years of nuclear holocaust.

Boasting over 5,300 positive reviews on Steam, Endzone – A World Apart sees to it that players face every realistic triumph and downfall that comes with rebuilding society from the ground up amidst a radioactive wasteland. Colony denizens face realistic and terrifying crises like radioactive soil, scarce clean water supplies, and tumultuous and deadly storms. Despite these foreseen challenges, successful missions, resource gathering, and well-kept infrastructure result in ultimate prosperity…if the right choices are made.

Key Features: 

🎮 Specially geared and optimized for controllers – provides for a comfortable and accessible gameplay experience

🏗️ With more than 90 different buildings to construct and maintain, including power stations, shelters, water treatment plants, and, unfortunately, cemeteries, settlement architects have a vast selection of structures from which to create a flourishing civilization

🗺️ To get fresh supplies and learn new information, scouting parties must engage in Expeditions — which involve leaving the safety of the colony and venturing out into the dangerous wasteland to scavenge valuable resources

☢️ Keep those iodine pills handy, as Endzone features realistic radiation and humidity values that force players to take into account important details about the soil in which they grow their crops and the environments they raise children and livestock

Endzone – A World Apart: Survivor Edition launches digitally on PlayStation 5 and Xbox Series X|S on May 19, 2022.

SpellForce III Reforced is coming to PlayStation and Xbox on June 7th

SpellForce III Reforced is coming to PlayStation and Xbox on June 7th. Compared to the original version released on PC in September 2017, the Reforced edition is not only a complete overhaul but also adds new features to the game, one being the Journey Mode.

The Journey Mode allows you to create your own hero and offers more than 20+ hours of unique content with a lot of replay value while paying tribute to the much-beloved “free game mode” from the original SpellForce 1. Players can also compete in custom Journey Skirmish matches against each other, which allows them to bring their powerful Journey Heroes to battle.

SpellForce III Reforced is already available on PC and will be coming to PlayStation®4, Xbox One™, PlayStation®5, and Xbox Series S/X™ on June 7th, 2022.

SpellForce III Reforced Console Edition Overview

SpellForce III Reforced is a unique mix of an epic RPG storyline blended with accessible real-time strategy elements, designed to offer a riveting console experience to fans and newcomers alike.

It is the year 518. The rebellion of the renegade mages, known as the Mage Wars, has been quashed by the Crown. However, it was a Pyrrhic victory: Whole regions have fallen into anarchy, refugees roam the lands in search of shelter, and a mysterious, deadly plague called the “Bloodburn” has arisen and is spreading rapidly.

Features:

  • Innovative Mix: Unique gameplay blending RTS and RPG naturally together
  • Streamlined for consoles: Intuitive gamepad integration and tailor-made UI to smoothly control a strategy/RPG mix with complex mechanics
  • Create & Customize: Create your own hero and choose between distinct skill trees
  • Single-player campaign: Featuring the dark, enthralling story of the long-misunderstood Trolls and their battle for survival, with a playtime of around 20 hours
  • Build to Fight: Raise your own army and fight epic mass battles
  • Epic Storyline: Immerse yourself in a rich world – Unravel the secrets behind the current situation in Nortander. Explore Eo, a fully realized world filled with interesting characters and heart-wrenching stories.
  • Make new friends – assemble your party from a diverse cast of companions that not only complement your skills in interesting ways but also have an impact on the narrative. Manage their skills and equipment to ensure victory on the battlefield.
  • Choose your side: Strengthen and command one of three factions – Elves, Orcs and Humans. Prepare your troops and fight the mother of all battles. Play strategically, taking advantage of terrain, troop formations, visibility, scouting, etc.
  • Experience an epic tale: Enjoy a fully-voiced 30+ hour campaign on your own or with friends in the campaign coop mode. Face opponents of all skills in the online battles.

On June 7, 2022 SpellForce III Reforced will be playable on PlayStation®4 and Xbox One™ and PlayStation®5 and Xbox Series S/X™ at an SRP of $39.99/€39.99/£34.99. In addition to the SpellForce III Reforced base game, both expansions will also be available on June 7, 2022. “Soul Harvest” and “Fallen God” will each be sold separately at an SRP of $19.99/€19.99. Both expansions feature their own single-player campaign with 30+ hours of gameplay, as well as new units and more. The whole package, called SpellForce III Reforced Complete Edition, is also available at an SRP of $59.99/€59.99.

Preorders for all editions are available now.

This War of Mine: Final Cut coming to Xbox Series X|S and PS5… and Game Pass

This War of Mine—the bestselling antiwar game in which players take on the role of civilians in a besieged city, to experience war-torn reality from a down-to-earth perspective—is coming to Xbox Series X and PlayStation 5 on May 10th. This newly overhauled version named This War of Mine: Final Cut, will be also available on Day One on Xbox Game Pass.

“The message and themes existing inside of This War of Mine have, unfortunately, become brutally vivid and relevant in recent months. We believe it’s especially important to educate people on the realities of war right now, while its horrifying reality has become a daily struggle for people that are close to us. We’re proud that recent This War of Mine fundraising helped us create a wave of spontaneous help for war victims in Ukraine, and we hope we can further spread our antiwar message with This War of Mine: Final Cut” – says Przemek Marszal, 11 bit studios CEO.

Apart from the newly updated 4K visuals and UI adjustments—which help the sketched, raw aesthetics resonate more than ever—the Final Cut package also contains all locations from both the base game and This War of Mine: Stories, new quests and events, one new classic scenario, and a brand-new character.

This War of Mine: Stories, comprised of three narrative-focused DLC episodes, will be also available on Xbox Series X|S and PlayStation 5 separately or in one package. This War of Mine: Complete Edition bundles the base game with all of the Stories DLC.

LEGO Star Wars: The Skywalker Saga Review – Xbox Series X

In 2007, I played LEGO Star Wars: The Complete Saga on the Nintendo Wii. At the time, I thought TT Games had really set the bar on LEGO video games. The game was fun, funny, and perfectly captured the essence of the (at the time) entirety of the existing Star Wars movies. The combination of the magical stories of Star Wars and the whimsy and lightheartedness of LEGO combined together to create a perfect recipe for fun.

Now, 15 years later, TT Games has somehow done it again. When I first saw the announcement for The Skywalker Saga, my first thought was “I already played that game” and wondered if it would even be worth it to get what I assumed would be not much more than a remake, granted with three new movies worth of content tacked on.

I couldn’t have been more wrong. The game is so much more than a remake. Obviously, with 15 years of technological advancements, it’s easy to assume that, graphically, the game will look better, and it does. While the various LEGO games have always done a fantastic job of bringing the feel of LEGO to the games, this one has really gone over the top with making everything look and feel like they are made from actual LEGO. The characters even have a subtle plastic-y shine to them. But it’s the magic of getting to play with the LEGO in a way that you never could with real ones that makes The Skywalker Saga so much fun.

Beyond expected visual improvements, the game is so much better than its predecessor in almost every way. Getting to assemble and destroy LEGO structures, discover and collect hidden secrets, building your collection of unlockable and playable characters (around 300 in all), add to the expansive and enjoyable experience of going through each movie moment by moment and feeling the freedom of exploring the major set piece areas of each of the nine Star Wars movies.

TT Games has had plenty of practice to perfect the LEGO game formula over the years. Even from the beginning, there has been a focus on certain puzzles needing certain specific skills or even specific characters to progress. Another thing that is particularly enjoyable with The Skywalker Saga is the focus on cooperation and teamwork to complete challenges.

One of the only things that concerns me with The Skywalker Saga is that there are so many planned DLC packages. I understand that this is the current trend across the board, and these packages are included if you shell out for the Deluxe Edition of the game. These DLC’s, however, look like they’re going to add a lot to the existing base game, even more characters, and stories from the ever-expanding Star Wars franchise, including The Mandalorian series, as well as the spin-off movies like Rogue One and Solo.

The game can be played solo, and is fully enjoyable alone, but really shines when you play it cooperatively. Couch co-op with a friend is so much fun. The game feels like a real LEGO playground that you can mess around in and explore with friends of all ages. As they have always done, too, the perfect mixture of staying true to the stories, as well as throwing in perfectly timed humor never gets old.

Even with my concerns about the DLC trends, I still can’t recommend this game enough. Fans of LEGO would enjoy it without necessarily being fans of Star Wars, and fans of Star Wars would feel the same. People who don’t like either…if they even exist…are probably terribly boring people that wouldn’t like anything at all, so we don’t even need to worry about them. Kidding aside, I think that even people who aren’t a fan of either LEGO or Star Wars would likely be able to find something enjoyable about this game. But those who fall in the middle of this Venn Diagram of fun, would doubtless have a near limitless amount of enjoyment ahead of them with LEGO Star Wars: The Skywalker Saga.

MORE SCREENS

Liberated: Enhanced Edition is coming to PlayStation and Xbox on April 20th.

Liberated is an action-adventure game that unfolds across the pages of a comic book. Seamlessly merging the art of hand-drawn graphic novels with interactivity and side-scrolling action, it’s a revolutionary combination of video games and comics.

Liberated: Enhanced Edition on PlayStation & Xbox includes:

  • The acclaimed full game with enhancements in gameplay and content
  • Full English voice-overs with immersive voice acting
  • 2 DLC epilogue chapters: “For the Homeland” & “Glory to the Heroes”

Liberated: Enhanced Edition will be available digitally on April 20th on PlayStation 4, Xbox One, and Xbox Series X|S for $19.99/€19.99. The Xbox edition is already available for pre-order on Xbox Store with a 20% discount (offer available until April 27th).

The next-gen version available on Xbox Series X|S via Smart Delivery provides additional enhancements, featuring resolution and performance boost (up to 1440p60 on Xbox Series S and 2160p60 on Xbox Series X) and faster loading times.