Experience ‘Agatha Christie In Space’ When Murder On Space Station 52 Releases September 25th

Solo developer Made From Strings and publisher Dionous Games are delighted to announce that their point and click murder mystery in space, Murder On Space Station 52, will be releasing on PC on September 25th. The game will also be coming to PlayStation, Xbox and Switch at a later date. Murder On Space Station 52 places players in an atmospheric sci-fi noir world where the “Keychain Killer” is at large and gives them an investigative murder board, an eccentric cast of suspects, and some good old point and click puzzling to get stuck into as they seek to solve the mystery.

In Murder On Space Station 52, you play as Edward Locke. The new repairman finds himself trapped on a strange space station filled with even stranger people, including one with a penchant for leaving dead bodies lying around with keys in their wounds. Join him as he explores a hand-drawn, richly conceived world, filled with danger, mystery, creativity and memorable moments.

Collect evidence, question suspects, explore the scenic station, consult your meticulous murder board and catch the Keychain Killer. Earn in-game currency by exploring the world or completing tasks and use it to customize your apartment and aquarium with the most amazing items and creatures. Take a deeper dive into the game’s mechanics with the dev commentary video and check out how the game’s hand-drawn art makes it from paper to pixels in the art dev diary.

Key Features

  • A murder mystery investigation with evidence collection, a murder board and suspect interrogation
  • A unique hand-drawn world full of perilous situations and unbelievable mysteries
  • Fun puzzles that will challenge your solving skills
  • Full voiceover for the entire charismatic cast
  • All original, blues inspired cinematic soundtrack.
  • Unlockable cosmetic items with in-game currency

“I can’t wait for people to land on Space Station 52 and start investigating on September 25th”, said developer Christopher Mathes. “This game really is a labour of love – the art is hand-drawn, I’ve composed the soundtrack and I’ve voiced most of the characters – so I’m really excited to have people experience the mystery I’ve worked so hard to create for them.”

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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