Tech-noir survival horror Hollowbody crashes onto PC next month

Micro-indie dev Headware Games is today thrilled to announce that its tech-noir survival horror short story Hollowbody will launch for PC via Steam and GOG on September 12th.

To coincide with the announcement a brand-new Release Date trailer has been released showcasing the horrors that await within the walls of the exclusion zone.

Set in the near future, amongst the urban decay of a long abandoned British city, Hollowbody is a dystopian love letter to survival horror. Its grimy, detailed environments exude an oppressive, cloying atmosphere, while its tight, tense gameplay effortlessly evokes classics of the genre. A mysterious and disturbing tech-noir narrative complements the experience across the game’s 4-5 hour playtime.

Players take control of Mica, an unlicensed black-market shipper who will stop at nothing to find her missing partner. After her hover crashes deep within the exclusion zone, she is left alone and stranded with limited resources at her disposal. She will have to push her way through the zone, solve environmental puzzles, manage resources and fight for her life as she tries to find a way to escape beyond the wall.

She needs to find a way out. Call for evac, scale the walls. Something. Anything. Survive.

Hollowbody Features

  • Classic survival horror gameplay inspired by early 2000s horror titles.
  • Cinematic blend of dynamic and fixed camera angles.
  • Logic puzzles, resource management and limited combat with a focus on narrative and exploration.
  • Full voice acting.
  • An emphasis on strong world building set in a dystopian near-future.
  • Carefully paced save points ensure tension is maintained whilst respecting the player’s time.
  • Difficulty options to aid players who prefer exploration over combat.
  • Post-game unlocks and features.

Hollowbody is set to launch for PC via Steam and GOG on September 12th, 2024, and is available to wishlist now.

For more information, please visit the official Headware Games website, or follow on Twitter, Instagram and TikTok.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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