New Teardown Overview Video Showcases the Revolutionary Sandbox Game with a Voxel Twist

Saber Interactive and Tuxedo Labs are excited to offer a sneak peek into Teardown, the groundbreaking title that redefines the sandbox gaming experience, coming to PlayStation®5 (PS5®) consoles and Xbox Series X|S on Nov. 15, 2023. Teardown features a simulated, fully destructible voxel world, brought to life with a cutting-edge custom game engine that takes full advantage of the advanced physics capabilities of modern consoles, promising boundless creativity and unrestricted chaos.

In today’s new overview video, viewers will get an inside look at everything Teardown has to offer. An array of gameplay modes will be available, from gripping story campaigns and carefree sandbox modes to creative playgrounds and support for user-created mods.

In the Campaign Mode, players will step into the shoes of a struggling demolition business owner, tasked with high-stakes missions like demolishing private property and corporate espionage. Meticulously plan your escape to avoid law enforcement as you turn a profit and collect a powerful arsenal of tools for your next job.

For those seeking a more unstructured experience, Teardown‘s Sandbox Mode provides a platform for experimenting with physics and explosions. Meanwhile, Creative Mode allows players to unleash their full imaginations by building structures from in-game materials that become integral parts of the destructible world.

Prepare to embark on a thrilling adventure where destruction knows no bounds when Teardown makes its highly anticipated debut on PS5® and Xbox Series X|S on Nov. 15, 2023. Pre-orders are now open on Xbox. PlayStation owners can wishlist today, and the game’s Standard Edition will be available to PlayStation®Plus Extra and Premium/Deluxe subscribers at release.

Teardown is also available now on Steam. For more information, visit TeardownGame.com, and join the community on Twitter, Facebook, Instagram and Discord.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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