Need for Speed Unbound Customization Spotlight

Today, EA and Criterion released a series of new Need for Speed™ Unbound gameplay videos showcasing all the ways players can add their own flair and style to upgrade their vehicle aesthetic as they burn up the streets of Lakeshore City. In Need for Speed Unbound, players will have more than 10,000 customization options for their car, including new wraps, cutaways, rims and more. Explore new forms of self-expression with distinctive Driving Effects, customized audio Samples and signature Tags, which explode off the car through stylized graphics and sounds as players hit jumps, burnout and drift through the streets.

You can check out the many ways in which players can customize their rides in Need for Speed Unbound via the new gameplay videos on Twitter and Instagram that detail the below customization options:

  • Legendary Customs: The most extreme expression of customization ever seen in Need for Speed. Legendary Customs are one-of-a-kind, showcasing silhouette-changing bodykits that dramatically transform a car’s appearance into a one-of-a-kind custom for the ultimate attention seeking ride.
  • Rock New Rims: Tune every inch of your car with fresh designs and new variations to turbofans bringing more personality to your wheels than ever before.
  • Dialed up Decals: Deck out your ride using new wrap editor decals featuring content from leading fashion innovators, the best in car culture, new fonts, the freshest street art, and more!
  • Legit Cutaways: Remove bumpers to create an edgier, more aggressive look to your ride that will certainly pick up your competition’s attention while they race behind you.

Need for Speed Unbound is built for the new generation of technology and will feature 4K resolution at 60 FPS for the first time in the series when it launches on PlayStation 5, Xbox Series X|S and PC on December 2, 2022.

For more details on Need for Speed Unbound, visit: https://www.ea.com/games/need-for-speed/need-for-speed-unbound

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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