Atari Releases First Look Screenshots for Long-Awaited Arcade Shooter Revival Tempest 4000!

The first footage of Tempest 4000 give fans a healthy dose of neon colors and fast-paced shooter gameplay set to an adrenaline-pumping techno soundtrack. The powerful Claw spacecraft returns, fully equipped to destroy deadly creatures and other obstructions with rapid-fire shots on vibrant geometric prisms. It’s simply polygon perfection!

Set for release this holiday season on Windows PC, Xbox One and PlayStation 4, Tempest 4000 sees the return of legendary game designer Jeff Minter, for a faithful and thrilling sequel nearly two decades in the making!

Tempest 4000 is a collaborative love-letter for Tempest fans from Minter and Atari that’s been enhanced for contemporary audiences with exciting new features and gorgeous 4K graphics. With three game modes to choose from and 100 levels to conquer, players must eliminate all enemies as quickly as possible to survive, aiming for the coveted spot at the top of the leaderboards.

Tempest 4000 Key Features:

  • Arcade Style Shooter: Blast down hordes of enemies in this fast-paced arcade style shoot ‘em up.
  • Unparalleled Graphics: Experience Tempest 4000’s mind-blowing graphics in beautiful 4K resolution.
  • Multiple Game Modes: Pick from three different game modes including Standard, Pure and Endurance that will push your skills to the limit.
  • Level Up: Progress and clear through 100 unique geometric levels by destroying enemies with various weapons and power-ups, and earn upgrades through bonus rounds.
  • Climb to the Top of the Leaderboards: Post your high score in your quest to be recognized as number one on the leaderboards.
  • Retro Techno Soundtrack: Enjoy the beats of a thumping soundtrack inspired by early 1990’s techno.
  • Old School Gameplay: Feeling nostalgic? Relive the traditional gameplay of the original Tempest with enhanced graphics on current generation consoles.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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