VR Action-RPG DARKSWORD: BATTLE ETERNITY Launches Today

Today, VR developer Com2uS ROCA launches DARKSWORD: BATTLE ETERNITY, their debut VR Action-RPG with story-driven single-player and multiplayer co-op modes, on the Meta Quest Store. Strap on the armor of Blackwolf, a fallen general seeking to free the world from the deadly curse of the Darksword, and hack-and-slash through this fast-paced, white-knuckle dark fantasy adventure. Players can develop their own fighting style, exploit enemy weaknesses and collect materials to craft powerful weapons.

DARKSWORD: BATTLE ETERNITY is the debut title from Com2uS ROCA, a subsidiary of leading global game developer and publisher Com2uS (Summoners War, Out of the Park Baseball, MLB 9 Innings). Venture deep into the Twisted Corridors to fend off relentless waves of monsters and triumph over epic boss level encounters in a rogue-lite fashion.

“I am confident that DARKSWORD: BATTLE ETERNITY will be able to stand out on the global market as soon as it enters the Meta Store, which has the largest VR device market share,” stated Hyun-seung Shin, CEO of Com2uS ROCA. “We will continue to add content after launch and will position as a globally representative VR action role-playing game.”

Players can grab and hurl objects, freely use swords, shields, and bows with realistic articulation, and engage in various actions similar to real-life battles. RPG systems like weapon crafting from monster loot and intricate skill progression deepen the adventure. Pursue glory at the top of global leaderboards, make your mark on history by collecting Achievements, and test your mettle against a unique multiplayer gauntlet where two players face immense odds.

Built with a customized Unreal Engine, DARKSWORD: BATTLE ETERNITY provides one of the best technological and gameplay showcases in VR gaming to date. The game appeals to both seasoned VR gamers and newcomers by minimizing motion sickness while preserving the core aspects of truly enjoyable VR combat.

DARKSWORD: BATTLE ETERNITY can be purchased via its official Meta Store page and fans can stay tuned for post-launch updates and new features.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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