The Outbound Ghost PC launch date and new trailer

Publisher Digerati and indie developer Conradical Games are thrilled to announce the PC launch date for The Outbound Ghost. The story-driven paper RPG will launch 21st September on Steam, Epic Games Store and other PC storefronts priced $19.99.

A story-driven adventure that combines exploration, turn-based combat, and crafting, The Outbound Ghost takes place in the the titular Outbound, a small town with a mysterious and tragic past. Players must help the ghostly residents.

The Outbound Ghost is an adventure RPG about helping ghosts ascend to the afterlife. The town of Outbound is, quite literally, a ghost town – a home to troubled spooks with unresolved earthly issues, condemning them to an eternity haunting their old *ahem* haunts.

Battle the past, gain new abilities, solve puzzles, and uncover the mysteries of Outbound to help its unliving residents find peace, freeing them from the shackles of their ghostly limbo.

Key Features

  • Colourful characters: Meet a lovable cast of spooks along the way, each with their own story to unravel
  • Combat encounters: Unlock figments of your past personality, such as Regret, Comradery, and Jealousy and use them as party members in turn-based battles
  • Badge system: Craft materials earned by winning combat encounters into badges, which can be equipped for various effects and stat boosts
  • A world in 2.5D: Adorable, paper-style characters inhabit a world with depth and detail to create a distinctly eye-catching visual style

In addition to confirming the game’s PC launch date, Digerati can also announce it has teamed up with Merge Games to release The Outbound Ghost as a physical edition. It will be available from 25th November for PS4/PS5 priced £24.99 / €29.99 / $29.99, and Nintendo Switch priced £29.99 / €34.99 / $34.99.  Digital versions will launch on Nintendo Switch, PS4, PS5, Xbox One, and Xbox Series X|S later this year (exact date still TBC).

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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