Little Cities: Bigger! Arrives on PS VR2 in March

Purple Yonder and nDreams are thrilled to announce that Little Cities: Bigger! will arrive on PlayStation VR2 on March 12th, bringing cozy creativity and hours of fuss-free fun in its ultimate form. Would-be city creators can get ahead of the game by wish listing Little Cities: Bigger! on the PlayStation Store from today.

Little Cities: Bigger! reimagines classic city building from the ground up for VR – with a cozy, colorful twist! Its award-winning VR-first game design that has been widely praised by critics and creators alike:

“Little Cities is easy to understand, charming to look at, and intuitive to play.” – Upload VR
“Little Cities has been the best city creator I have played.” – Rhys Da King
“This sort of hassle-free city builder experience is perfect for VR.” – The Gamer 

Featuring over 18 months’ worth of content from the Meta Quest version of the game, Little Cities: Bigger! offers something for every type of creator – from a vibrant, multi-island campaign of uniquely rewarding creative challenges, to the endless cozy creativity of Sandbox Mode where players can craft, draw, and finesse their dream islands from scratch.

Little Cities: Bigger! harnesses the unique power of the PS VR2 to really ramp up the relaxation with an enhanced frame rate, charming visuals in stunning 4K, increased immersion with haptic feedback and even eye-tracking shenanigans. Bring on the itty-bitty bustle!

“We are so excited to bring the wonders of Little Cities to PS VR2 players” said James Howard of Purple Yonder. “Being able to expand the Little Cities community and share so much lovingly crafted content is a privilege, and we can’t wait to see what PS VR2 players create.”

“Little Cities has been a true VR success story and we’re so excited to be working with Purple Yonder to bring the game to PS VR2,” said David Corless, VP of Publishing at nDreams. “It is so exciting to be supporting Purple Yonder on their journey to leverage the PS VR2 hardware and see the game grow even more!”

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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