Black Myth: Wukong Reveals the Stunning Breadth of its World in Final Gameplay Trailer

GameScience, a Chinese global game developer and publisher is pleased to share a new gameplay trailer for its upcoming action RPG Black Myth: Wukong. The trailer provides audiences with an expansive look at the game’s dynamic and complex gameplay systems while revealing a myriad of new details for fans to discover. Showcasing a range of never-before-seen locations, transformations, characters, and more, the trailer delves deeper into the story and lore of Black Myth: Wukong before its worldwide launch on Aug. 20, 2024.

Black Myth: Wukong combines rich storytelling with stunning visuals and a unique take on the action RPG formula. Players will explore a fascinating realm filled with the wonders and discoveries of ancient Chinese mythology, breathtaking landscapes, and a diverse cast of memorable characters based on the acclaimed novel Journey to the West. In addition to a precise and visually striking melee combat system using a staff, the Destined One can harness spells, transformations, and magic vessels as powerful tools in their arsenal against tenacious foes. Freely combine different spells, abilities, weapons, and equipment to find the winning strategy that best suits any combat style.

Black Myth: Wukong is set to launch worldwide from GameScience on Aug. 20, 2024, for PC and PlayStation®5. The standard and deluxe editions will be available in North America for an MSRP of $59.99 and $69.99 respectively in digital format on PlayStation®5, and PC (via Steam and Epic Games Store). The release timing for the Xbox Series X|S version will be disclosed later. For pricing in other regions, please refer to the information listed on the designated regional storefront. This game is rated “M” for Mature by the ESRB.

Fans interested in learning more can follow the game on X, YouTube, and Steam, or visit the official Black Myth: Wukong website.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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