Atmospheric Action-Adventure Mirage 7 Illustrates an Epic Tale on PC, Consoles

Mirage 7, the narrative-driven action-adventure from developer Drakkar Dev and publisher Blowfish Studios, weaves a hauntingly beautiful tale to PlayStation 5|4, Xbox Series X|S, Xbox One, PC and Mac via Steam, Epic Game Store, and GOG.

Embark on a desperate quest as intrepid adventurer Nadira, who seeks the impossible from the lost Princess Taishma: bringing her sister back from the dead. Brave an alluring, dangerous world filled with challenging environmental puzzles, dastardly dangerous enemies, and a deeply captivating narrative.

Survive deserts inspired by a mix of Arabian Nights and science fiction, slaying giant insects, ghastly ghouls, and daunting abominations with Nadira’s trusty dagger and precise slingshot. Enlist the problem-solving prowess of Jiji, her clever lizard companion, to decipher cryptic puzzles while collecting precious items to craft lethal new tools. Customize a desirable experience with three different combat difficulties and puzzle assistance options.

Explore forgotten temples and underground oases on the journey to the legendary Palace of the Moon. Encounter mysterious characters and earn their trust — or their detestation. Is the enigmatic overseer Vizier (voiced by Dying Light 2 and Chernobylite’s Andy Mack) trustworthy? What are the Witch of Jala’s true intentions? Unravel each thread in a twisting tale of struggle, loss, deceit, and betrayal.

Mirage 7 offers an unforgettable story with dynamic, narrative-driven gameplay,” said Manlio Greco, founder, Drakkar Dev. “We’ve crafted a game where daring explorers can truly immerse themselves in the world and experience a narrative that will keep them on their toes until the very end!”

Mirage 7 delivers majesty and wonder to PC and Mac via Steam, Epic Game Store, GOG, PlayStation 5|4, Xbox Series X|S, and Xbox One. To learn more, visit Mirage 7’s official site, follow the team on X and Facebook, join the community on Discord, and search #Mirage7, #DrakkarDev, and #Blowfishstudios on social media.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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