Team-Based Pirate Combat Game Guns of Icarus Alliance Hits PS4

It’s time for PlayStation®4 players to take to the skies now that Muse Games launches Guns of Icarus Alliance on the system for $14.99. The team-based, pirate airship combat game is the first to offer cross-platform play and voice chat between PS4 and Steam players, making it the ultimate co-op title. Starting today, players can purchase Guns of Icarus Alliance on PS4 or Steam and receive a price discount.

Guns of Icarus Alliance: PS4 Edition is the ultimate steampunk airship combat game, complete with an ongoing war between six elite factions vying for control of a ravaged world. Up to 32 players can engage in epic PvP airship battles, with four players manning each ship, or team up with their faction to take on the game’s AI in heart-pounding PvE skirmishes. Players take on the roles of Pilots, Engineers and Gunners, and work with their crew towards victory. During battle players will repair the ship’s armor, gun down enemy balloons, and deftly weave in and out of combat to dominate the skies in a variety of game modes and maps. Regardless of what platform an air pirate and their crew is playing from, the game fully supports cross-platform voice chat to help the group become a cohesive unit. In this ever-changing universe, a team’s successes and failures constantly shape and reshape the world based on who dominates the battlefield. In the skies of Guns of Icarus, players and their teammates triumph or perish, together.

Guns of Icarus Alliance plays naturally on the PS4 so console players will have no trouble taking on their PC counterparts,” said Howard Tsao, Team Lead at Muse Games. “One tip for PS4 gamers; the key to successfully conquering the skies is working together as a team. This teamwork demand is one aspect to the game that PS4 players will love.”

For more information on Guns of Icarus Alliance please visit the game’s website, Twitter or Facebook.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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