SWORDS of GARGANTUA Launches Globally on Steam and Oculus Store

gumi Inc. and Yomuneco Inc. today launched the VR-based action title SWORDS of GARGANTUA for the HTC Vive, Oculus Rift, Windows Mixed Reality and Oculus Quest. Players can test their sword-wielding skills against the mighty Gargantua’s minions. SWORDS of GARGANTUA is now available for purchase of $$$ on Steam and the Oculus Store.

Grab three friends and build a team to fight foes! SWORDS of GARGANTUA is designed for cross-platform co-op play so that players can engage with friends in multiplayer action regardless of head mount display choice. Specifically, for Oculus, SWORDS of GARGANTUA is “cross-buy enabled” such that purchasers of the game on the Oculus Store will be able to play it on either the Oculus Quest or Oculus Rift headsets.

To commemorate the release of SWORDS of GARGANTUA, we’ll have a campaign in which players can earn a special unique Sword! All players who purchase SWORDS of GARGANTUA and launch the game at least once will unlock a special sword at the end of the event. The event will run until Friday, June 21, and the unique sword will be delivered in-game in an update soon after the closing date.

Key Features in SWORDS of GARGANTUA:

  • Hyper-Realistic VR Swordsmanship: We’ve taken great care to ensure that each battle feels great through heavy refinement of our battle system and accurate haptic feedback.
  • Cross-Platform Four-Player Co-Op: With native voice chat, develop strategies, revive downed friendlies, and battle hordes of enemies in order to protect your mana station, and penultimately fight an enormous foe.
  • Grand in Size: over 50 single player missions, 30 weapons to unlock, and a multiplayer mode rarely seen in VR melee action games.
  • Gargantuan in Scale: Embrace destiny and take on the mighty titan, Gargantua. Larger and more challenging than anything players have faced in SWORDS of GARGANTUA before!
Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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