SQUARE ENIX COLLECTIVE® ENTERS THE CHARMING WORLD OF MOTORSPORT WITH CIRCUIT SUPERSTARS

Square Enix Collective is excited to announce the next game in our line-up as Circuit Superstars, a unique racing game experience set to launch in 2020 on Xbox One®, PlayStation®4, Nintendo Switch™ and PC.

Circuit Superstars combines arcade-style racing with a more realistic driving model that enables new players to jump in and race, but sets a high skill ceiling for serious players looking to set the fastest laps possible. It will feature a range of on- and off-road racing categories – from rally, GT, classic cars and even trucks – all in a unique and gorgeous visual style.

Original Fire Games is a six-person team, originally started by three siblings from Mexico (Carolina, Carlos and Alberto Mastretta). Together they have a combined total of 14 years in game development, as well as more than 15 accumulated years of real motor racing experience – and it’s this experience they’ve drawn from to make an accessible game with a realistic edge.

“Over the last three decades we have seen a fascinating evolution of racing games,” says Carolina Mastretta, Director & Producer at Original Fire Games. “And these days, we can drive almost any type of car on amazing recreations of the best tracks in the world. However, we believe it’s time to try something different, and we want to do this by reviving a style that pioneered the racing genre decades ago.”

Phil Elliott, Director of Indie Publishing at Square Enix (and avid racing fan) is excited to be bringing Original Fire’s debut game onboard. “Here at Square Enix Collective, we’ve been hoping to find a great racing game for some time – and we’re so happy to be working on Circuit Superstars. It’s one of those rare games that has charm and style, but also an edge to the handling that makes you strive to get better with each lap you drive.”

We will have more information about Circuit Superstars soon.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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