Roguelike 3D Space Shooter, EVERSPACE, Coming to Nintendo Switch

Hamburg-based independent developer ROCKFISH Games will present EVERSPACE™, a roguelike 3D space shooter and surprise hit on PC and console, to the public for the first time, as well as for the first time on portable console Nintendo® Switch™, at this year’s Gamescom in the Nindie Area at the Nintendo booth. The Nintendo Switch “Stellar Edition” release, which will contain the base game, the expansion, the EVERSPACE art book and the complete soundtrack with over 60 titles, is scheduled for digital and physical retail release in December 2018.

“Over the past four years we’ve managed to build a passionate community of sci-fi and space shooter fans, so we are delighted to recruit even more on Nintendo Switch”, said Michael Schade, CEO at ROCKFISH games. “Thanks to the fast-paced and easy-to-pick up gameplay, with comparatively short game sessions and automatic savegames, EVERSPACE is also a perfect match for playing on the mobile Switch console without losing long-term motivation. Players can easily pause the game and pick up right where they left off later when on the go.”

EVERSPACE is ROCKFISH Games’ debut title and was first released for PC, Xbox One and PlayStation 4, pre-financed by a successful kickstarter campaign in 2015. The two studio founders and games veterans Michael Schade and Christian Lohr, together with their 12-man team, the creators of the mobile games shooter Galaxy on Fire 1 and 2, were able to collect more than 420,000 EUR and sell more than 600,000 units to date.

EVERSPACE™ – Stellar Edition was also presented today in the brand-new Nintendo Showcase video with previously unreleased scenes.

About EVERSPACE™

The roguelike space shooter takes daring space pilots on a challenging journey through six sectors, each featuring dozens of procedurally generated levels full of dangers and treasures. In each run, they will face entirely new situations, continuously testing their skills, experience, and talent for improvisation. Great piloting skills will be needed to stand a chance against various enemies, along with a keen eye for loot and mineable resources, which are used to repair damaged ship components or to craft new equipment and modifications, giving players an advantage in combat and a better chance of making it out of a sticky situation alive.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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