Rock of Ages 3: Make & Break Releases Today

Independent publisher Modus Games with developers ACE Team and Giant Monkey Robot today rolled Rock of Ages 3: Make & Break to release on PC, Nintendo Switch, PlayStation 4, and Xbox One. The Stadia version will release on August 14, 2020, and will be free for Stadia Pro subscribers.

Rock of Ages 3: Make & Break delivers on the tower defense-style strategy and arcade-paced action of its predecessors while bringing new innovations to the series such as its robust level creator. Fans now have the chance to design their own courses and share them with the Rock of Ages 3: Make & Break community, giving the experience endless replayability as players bring their dream creations (or fiendishly tough challenges) to life.

Beyond the level editor, there are several other new game modes for fans to tumble into. These include Humpty Dumpty, in which players are tasked with safely delivering the infamous egg to the finish line without allowing the two hits that inevitably break him. In contrast, Avalanche mode sees players building up their own towers to defend themselves from a mob of very angry boulders barreling their way.

All of this and more is featured alongside Rock of Ages 3: Make & Break’s hilarious campaign, in which players experience a somewhat altered version of history. Did Abraham Lincoln ever encounter a giant, rolling meatball that was large enough to destroy an entire city? According to Rock of Ages 3: Make & Break, he sure did.

With over 20 different boulders to choose from, an endless amount of levels thanks to player-created courses, and a hilarious reimagining of folk legends and history, players will never run out of fun things to do in Rock of Ages 3: Make & Break.

More information on Rock of Ages 3: Make & Break is just a stone’s throw away at the game’s official site (www.RockofAges3.com), where you can purchase the title now. Be sure to also follow Modus Games on Twitter (@modus_games) and Discord (https://discordapp.com/invite/modus), and check out the title on Steam now.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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