Independent game studio Jukai Studio and Versus Evil, one of the leading independent video game publishers, has today launched a massive patch for its mystery-driven psychological horror game Stray Souls on PC via Steam, PlayStation 4|5, Xbox Series S|X and Xbox One.
The first patch since the launch of the game addresses common performance and gameplay issues found across consoles and PC, in addition to improving quality of life aspects to mechanics including the jumpscares, aiming and boss fight encounters. Fixes include the following:
- Re-recorded mocap for face idle animations for both Daniel and Martha.
- Adjusted the leg pull jumpscare camera, resolving the bug that caused it to occur before the breaker room cutscene, eliminating illogical confusion.
- Daniel no longer sways while aiming the gun. Improved the random grandmother peeking sequence and reduced their frequency to avoid repetition.
- Overhauled visuals, representation, and camera issues for the grandmother jumpscare.
- Fixed the inability to aim and shoot during the wendigo (first) boss fight.
- Adjusted the difficulty of the wendigo (first) boss fight.
- Adjusted flashlight brightness on some levels.
- Re-recorded exaggerated Martha bump animations and overhauled the entire system to make it feel more natural.
- Fixed Martha’s absence at the family gravestone before the cutscene starts.
- Added a hint to the note in the graveyard to make it easier to find (now more prominent in the environment).
- Updated audio levels for voices and conducted a sweep through all cutscenes to balance the audio levels.
- Adjusted audio levels for all enemies.
- Fixed subtitles font sizes.
- Fixed the crash when dying in the first wendigo boss fight. (Xbox One)
More about Stray Souls:
Dive into the mind of Daniel, a teenage boy who inherits a home from his estranged grandmother. As he moves in, Daniel meets the enigmatic Martha who knows more about the house than he would expect. As night falls, dark secrets hiding within the dwelling and Daniel’s past come out of the woodworks – secrets Daniel cannot seem to outrun…
Stray Souls combines beloved elements of Japanese survival horror games with an array of new tricks, including a variety of randomized systems where enemy encounters, item placement, paranormal activity and even weather patterns are always changing so no two playthroughs are exactly the same. Featuring new music by legendary Silent Hill composer Akira Yamaoka and using the power of Metahuman technology and Unreal Engine 5, characters and environments are authentically brought to life, throwing you straight into the dread and dismay of the narrative in glorious 4K 60fps with haptic feedback support on PlayStation 5.
Stray Souls combines beloved elements of Japanese survival horror games with an array of new tricks, including a variety of randomized systems where enemy encounters, item placement, paranormal activity and even weather patterns are always changing so no two playthroughs are exactly the same. Using the power of Metahuman technology and Unreal Engine 5, characters and environments are authentically brought to life, throwing you straight into the dread and dismay of the narrative.