From the Creators of Never Alone, Sandbox Game ‘The Endless Mission’ Hits Beta September

E-Line Media is excited to announce that the beta for its sandbox-style creation game, The Endless Mission, will launch on Steam in September 2018. Renowned for creating the BAFTA award-winning Never Alone, E-Line Media has set out to empower players to express themselves by giving them the ability to play, mashup, modify, create, and share their own games and experiences.

Keeping community at the forefront of The Endless Mission’s development, E-Line Media will not only be on-hand at PAX West to give fans their first public taste of the game’s creation tools and game editor, but attendees will work together to make its first community game. Each day, visitors to Booth #7317 will have a chance to build upon the work of other attendees as all of PAX crafts the first community games to be featured in The Endless Mission. Think of it like PAX meets gamedev, meets the game of telephone.

With its beta, The Endless Mission will empower players to play, mashup, modify, create, and share their own games across an ever-expanding range of genres – Platformer, Racing, and RTS will initially be available in the beta. This will provide gamers with powerful, Unity-driven game development tools, presented in an easy-to-navigate framework that is rewarding for gaming enthusiasts dipping into development for the first time and users with an extensive history of making their games something more.

The Endless Mission arrives on Steam in September 2018 with an beta, followed by an Early Access launch in late 2018.  For more information, wishlist and follow the game on Steam, and be sure to follow the journey on Twitter and Facebook.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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