Experience Psychedelic Soundscapes in Horror Title The Chant

Watch an exclusive interview with Audio Director Paul Ruskay and Creative Director Mike Skupa of The Chant as they reveal their not-so-conventional creative process behind the music and sound design of the game. The Chant is a single-player third-person cosmic horror action-adventure game launching on Nov. 3 for PlayStation 5, Xbox X|S, and PC.

Developed by Brass Token and published by Prime Matter, The Chant´s players will experience immersive audio in an atmosphere heavily influenced by the 1970s, including original experimental electronica composed and designed by Paul Ruskay himself.  

Paul Ruskay has been a leading audio producer of music and sound design for the video game, film, and advertising industries for the past 26 years.

Human beings respond to fear in a physical way, particularly when playing a game filled with cosmic horror and creatures of the unknown. What to expect sonically from The Chant is a mix between paying homage to the classics and keeping things feeling fresh.

Watch today’s video to hear from Paul Ruskay about the music and sound design of The Chant 

Unorthodox approach:

The Chant is a colorful supernatural horror game that uses experimental soundscapes to amplify dread and tension in gameplay. Equally important is the soundtrack’s analog feel, which allows players to travel to the natural environment where the game takes place – remote Glory Island on the edge of the Pacific Coast.

Knowing well how to invoke horror, Paul has been deeply influenced in this game by classic cult horror soundtracks – including those from prolific filmmaker and composer John Carpenter – from the ’70s.

According to Mr. Ruskay, it was easy to get excited about The Chant. “The references were very compelling to me, this was a fun project to explore creatively.” Ruskay goes on to say that Mike Skupa has been a great collaborator throughout the project, guiding the process towards the ’70s and ’80s classic horror movies, while also striving to achieve an original atmosphere that stands out from the crowd.

Free-jazz drum parts, deafening silence where music is better left out to ensure that players feel on the edge, and creature sounds help to further enhance The Chant’s immersive experience and boost the atmosphere of the game to be even more terrifying.

The Chant is a cosmic horror action-adventure game developed by Brass Token and published by Prime Matter. Learn more at the links below:

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Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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