Edge of Sanity – Lovecraftian 2D survival horror – revealed at Gamescom 2022!

Set in the unforgiving lands of Alaska, Edge of Sanity is a Lovecraftian survival horror game with unique 2D art, a disturbing story, and complex base management. Gather resources, carefully plan your expeditions and explore the world of madness as you struggle to keep your humanity.

Edge of Sanity is a survival horror adventure with unique 2D art and an intense atmosphere, inspired by H.P. Lovecraft and set in the unforgiving wilderness of Alaska during the Cold War. Each day, you need to provide food and supplies to survive another night in your camp.

During story-rich expeditions, you will encounter local cultists and monsters hiding in dark corners around a remote mountain valley. Use anything you find to stand a chance against powerful enemies, uncover secrets of the mysterious Thurul Stone, and unveil a tragic story of missing scientists.

Lovecraft meets Alaska during the Cold War

Find a trace of local cults, face horrific monsters, and explore the unexplainable. Welcome to Alaska during the Cold War, full of people losing their sanity and beasts inspired by H.P. Lovecraft, a place where each dramatic event leaves a permanent mark on your brain.

Complex Base Management

Even in the most hostile environment, you need a place to rest and plan your future expeditions. Find and assign remaining survivors, and send them out on missions to find food, water, or other survivors. But don’t let your guard down – with people being on the edge, anything can happen.

Story-rich expeditions

You were part of a resupply group helping scientists working in the field lab. Without any trace of humanity on site, you stumble upon the monsters, and during the escape, your group splits up. You were lucky enough to make it out alive and set up a provisional camp to plan your future expeditions to find out what happened.

Fight for your life

Learn your enemies’ weaknesses, impair their senses, manage resources and make use of crafting abilities and the surrounding to survive against the powerful monstrosities. Whenever you are out of options, you can try fighting using your ax, but be prepared for a lethal ending.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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