Crash Bandicoot: On the Run! Set to Bring Marsupial Mischief & Mayhem to Mobile!

King, a leading interactive entertainment company for the mobile world, today announced that everyone’s favorite marsupial is getting ready to run, jump and spin onto mobile in Crash Bandicoot: On the Run!™. Running faster, fearlessly and further than ever before, this brand-new mobile adventure brings the best of the Crash Bandicoot franchise from the last 20 years with fan-favorite characters, bosses, moves, mischief and mayhem. The free-to-play game is now available for pre-registration on the Google Play store or on the website www.CrashOnTheRun.com.

“We’re really excited to bring this well-known and much-loved franchise back to mobile,” said Stephen Jarrett, VP of Game Design at King, and Creative Lead on Crash Bandicoot: On the Run!. “Our ambition is to transform the runner experience with classic Crash gameplay, while adding depth and progression through a variety of exciting features including meaningful social, crafting and base building. Drawing inspiration from Crash’s vibrant history we plan to bring back classic characters, bosses, enemies and lands and wrap them in a brand-new adventure for gamers to play on the go.”

In Crash Bandicoot: On the Run!, the dastardly Dr. Neo Cortex has returned to take control of the multiverse, with the help of his maniacal mutagen henchmen. Only Crash and his sister Coco can save the day and put a stop to their plans. Video game fans will immediately recognize regions from previous Crash Bandicoot games, such as Temple Ruins, Turtle Woods, Bear It and more.

Crash Bandicoot: On the Run! is now available for pre-registration on Android and soon on iOS. Any player that pre-registers will receive an exclusive Blue Hyena Skin on launch day – a fun and exotic skin which fans may remember from Crash Team Racing: Nitro Fueled. For more information and to pre-register, visit www.CrashOnTheRun.com.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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