Annapurna Interactive’s Upcoming Thriller Twelve Minutes Will Launch on August 19

At the Xbox Showcase today, Annapurna Interactive announced that Luis Antonio’s upcoming interactive thriller Twelve Minutes will launch on August 19 on Xbox Game Pass. The highly anticipated game will also be available for PC via Steam and the Windows Store, Xbox Series X/S, and Xbox One.

In Twelve Minutes, players are asked to take part in a compelling story centered around a shocking crime which they must help solve. This is a game that will subvert the ideas of what play should feel like and will present players with a truly unique entertainment experience.

Developed by Luis Antonio and lauded as a fresh take on the thriller genre, Twelve Minutes depicts the story of a man’s romantic evening with his wife as it is interrupted by a violent home invasion. The man tries to stop the attacker and gets knocked out only to immediately find himself back to the start of the evening, stuck in a time loop of 12 minutes. He must use the knowledge of what is about to happen to change the outcome and break the loop. The characters are nameless throughout the experience and feature a star studded cast; “the man” is voiced by James McAvoy, “the woman” is voiced by Daisy Ridley, and “the intruder” is voiced by Willem Dafoe.

Recently, Twelve Minutes was featured in Tribeca Festival’s inaugural Tribeca Games as one of only eight upcoming games that champion storytelling and push gaming narratives to greater heights.

Twelve Minutes is Luis Antonio’s game directing debut. He is known for his work as senior 3-D artist for the BAFTA Games award-winning The Witness; his earlier work includes art director at Ubisoft and 3-D artist at Rockstar Games. Annapurna Interactive has an expansive portfolio of critically acclaimed games including Sayonara Wild Hearts, Kentucky Route Zero: TV Edition, Florence and the winners of the BAFTA Game Awards: Best Game award – Outer Wilds and What Remains of Edith Finch.

To stay up to date on Twelve Minutes news, please visit: twelveminutesgame.com.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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