Zen Studios Reveals Infinite Minigolf

Zen Studios, a leading developer of hit digital games like Pinball FX and CastleStorm, is excited to reveal Infinite Minigolf, the long-awaited sequel to the beloved Planet Minigolf. Launching on Steam Early Access on October 6, Infinite Minigolf combines exciting physics and dynamic environments with a deep course editor mode and community sharing system for the most addictive minigolf experience around!

The sequel to the beloved Planet Minigolf, Infinite Minigolf takes the classic gameplay presented in the original game to exhilarating new heights. Infinite Minigolf takes advantage of modern gaming hardware to create extremely accurate physics, cartoon-rivaling graphics, animation and detailed environments for a truly unparalleled minigolf experience.

Following in the footsteps of the original Planet Minigolf, Infinite Minigolf features comfortable and easy to learn gameplay, avatar customization and local multiplayer, making for a fresh and fun experience each time. In addition, Infinite Minigolf features a robust course editor, allowing players to utilize thousands of different combinations to build detailed courses to their liking. Players can imagine, create and share their courses with the Infinite Minigolf community and bounce their ideas off of each other. The possibilities are endless in Infinite Minigolf!

Infinite Minigolf features incredibly varied and deep environments, each one encapsulating a different visual theme and gameplay style. The Steam Early Access version of the game will feature the Giant Home stage at first, with more coming at a later date. Expect monthly updates, new features and a lot of content to hit the game on Steam Early Access before it launches next year!

Infinite Minigolf will be available for $19.99, with a $14.99 price point on Steam Early Access on October 6. For more information on Infinite Minigolf please visit the official website at www.infiniteminigolf.com, and for more information on Zen’s library of games, please visit blog.zenstudios.com.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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