WBIE Announces Middle-earth: Shadow of Mordor Game of the Year Edition

Warner Bros. Interactive Entertainment today announced Middle-earth: Shadow of Mordor Game of the Year Edition.  The expanded version of the award-winning third-person open world action game, developed by Monolith Productions will launch May 5 for $49.99 on the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft and Steam on Windows PC.

Middle-earth: Shadow of Mordor earned enthusiastic reviews when it launched this past fall, winning more than 25 awards including Game of the Year at the 2015 Game Developers Choice Awards and eight awards from the 2015 D.I.C.E. Awards amongst many others. Featuring the innovative Nemesis System, Middle-earth: Shadow of Mordor Game of the Year Edition expands on the critically acclaimed original title, which includes the main game and all currently available downloadable content (DLC) packs, allowing fans to experience hours of added gameplay and content including:

  • Story PacksThe Lord of The Hunt and The Bright Lord
  • Skins: The Dark Ranger, Captain of the Watch, Lord of the Hunt, The Bright Lord, Power of Shadow and Lithariel Skins
  • Runes: Hidden Blade, Deadly Archer, Flame of Anor, Rising Storm, Orc Slayer, Defiant to the End, Elven Grace, Ascendant, One with Nature
  • Missions: Guardians of the Flaming Eye, The Berserks and The Skull Crushers Warband Missions
  • Challenge Modes: Test of Power, Test of Speed, Test of Wisdom, Endless Challenge, Test of the Wild, Test of the Ring, Test of Defiance Challenge Modes
  • Additional Features: Photo Mode

Middle-earth: Shadow of Mordor delivers a dynamic game environment where the player orchestrates their personal plan of vengeance as they bend Mordor to their will. The game begins on the night of Sauron’s return to Mordor, as his Black Captains brutally execute the Rangers of the Black Gate. Players become Talion, a ranger who loses his family and everything he holds dear, only to be returned from death by a mysterious spirit of vengeance. Based on the player’s actions with the in-game Nemesis System, every enemy encountered is distinct and can evolve to become a personal archenemy through the course of the game.  As Talion’s personal vendetta unfolds, players uncover the mystery of the spirit that compels him, discover the origin of the Rings of Power and confront the ultimate nemesis.

 

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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