Watch Dogs: Legion to support DXR ray tracing
NVIDIA and Ubisoft today announced that NVIDIA® GeForce RTX™ is the official graphics platform for Ubisoft’s upcoming 2020 release, Watch Dogs®: Legion.
Watch Dogs: Legion will use real-time ray tracing and other advanced NVIDIA gaming technologies to create stunning visuals in the highly anticipated third installment of the AAA, open world, action-adventure Watch Dogs franchise.
“Ubisoft goes to painstaking lengths to recreate the cities featured in their games, and ray tracing will add unprecedented depth to the look and feel of the London setting for Watch Dogs: Legion,” said Matt Wuebbling, head of GeForce marketing at NVIDIA. “NVIDIA’s history of collaborating with Watch Dogs goes back to the beginning of the franchise, and we’re ready to wow PC gamers once again with ray tracing in the latest installment.”
Ray tracing is the advanced graphics technique used to give movies their ultra-realistic visual effects. NVIDIA GeForce RTX GPUs contain specialized processor cores designed specifically to accelerate ray tracing so the visual effects in games can be rendered in real time.
“Watch Dogs: Legion’s near-future London comes alive with a vibrance and realism that can only be achieved with ray tracing,” said Chris Early, vice president of Partnerships & Revenue at Ubisoft. “GeForce RTX is leading gaming into the future and is the perfect platform to focus on for Watch Dogs: Legion.”
Watch Dogs: Legion delivers a never-before-seen gameplay innovation that allows you to recruit and play as anyone you see in the iconic city of London. Every single character in the open world is playable, and everyone has a backstory, personality and skillset that will help you personalize your own unique team. Bring your characters online and join forces with friends to take back London in four-player co-op missions, end-game challenges and daily events. Welcome to the Resistance.
More details are available at www.nvidia.com.