ICEBERG INTERACTIVE AND ZERO SUM GAMES ANNOUNCE STARDRIVE 2

Following last year’s barnstorming debut for real-time 4X strategy game StarDrive, publisher Iceberg Interactive and developer Zero Sum Games have teamed up again to publish StarDrive 2, the revolutionary turn-based sequel, featuring real-time combat, coming to Steam, other digital channels, and boxed retail in September 2014.  With an SRP of $29.99, Iceberg and Zero Sum plan to reward owners of the original StarDrive with a loyalty discount of 33% on StarDrive 2.

“StarDrive 2 represents the culmination of two decades of love for the 4X genre and five years of work on the StarDrive universe,” says Daniel DiCicco, CEO of Zero Sum Games. “Here we have taken everything we have learned — our successes, our failures, and our passion — and made a 4X game that we are incredibly proud of. We are dedicated to our community, and we’re excited to start showing off StarDrive 2 to our fans.”

In Zero Sum Games’ sequel to the popular original PC title, players can build a space empire and command huge fleets turn-by-turn in an immersive, living galaxy filled with nine alien races, pirate factions, galactic lore and mystery. Gamers can research hundreds of technologies, including technologies unique to their race, and build ships in the custom ship design mode before taking them into real-time battles packed with stunning visuals and sound effects.

Additionally, Zero Sum Games plans to double down on its commitment to user-generated content with StarDrive 2 by integrating Steam Workshop support directly into the game. StarDrive 2 will make its debut at the Game Developers Conference in San Francisco, Ca, in March.

“We believe that fans of this genre will rejoice when they get their hands on StarDrive 2,” DiCicco continues. “It will bring them back to the golden age of 4X gaming with familiar strategic gameplay while using the full power of the Unity game engine to push AAA visuals.”

StarDrive 2 is an exciting and evolutionary step forward for the StarDrive franchise. In this eagerly anticipated sequel, the core mechanics have evolved to incorporate a turn-based strategic layer, featuring spectacular real-time battles. As the galactic ruler of a race, gamers will lead their people into a procedurally generated galaxy, exploring and expanding their space empire to greatness. Players can exploit planets, navigate asteroid belts, and overcome deep space dangers while handling interspecies relations to gain the upper hand. They will conduct diplomacy and espionage, make alien friends that will deliver thriving trade treaties – or enemies that will seek to exterminate them at all costs. Players will research new technologies and design powerful warships to defend their claims; and they will discover the extensive lore of the StarDrive universe by encountering many dozens of anomalies, heroes, and galactic mysteries that will ensure no two games will ever play the same.

StarDrive 2 Features Include:

  • Players can build a space empire turn by turn in an immersive, living galaxy filled with nine alien races, pirate factions, galactic lore and mystery.
  • Gamers can hire unique heroes to govern their worlds or to command their mighty fleets in battle.
  • Populate the universe and colonize planets, moons, asteroid belts, gas giants, and more!
  • Gamers can research hundreds of technologies, including technologies that are unique to their race. Find even more technologies through in-game events and galactic exploration.
  • Build ships in the custom ship design mode and take them into real-time battles featuring stunning visuals and sound effects.
  • Enter a Battle Arena mode for quick-fix battles against cunning AI opponents. In this mode, players will earn rewards as they fight through the challenges, allowing them to unlock new weapons, ship hulls, and ship modules to upgrade their ships and to purchase new ships to add to your fleet.
  • Created with the Unity engine for simultaneous release on PC, Mac and Linux.
  • Will include various Steam features such as Trading Cards, Achievements and Steam Workshop, allowing modders to create and share their own in-game heroes, events, Battle Arena campaigns, ship modules, weapons, sound effects, and more.

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For more information on StarDrive 2, please visit the official forum: www.stardrivegame.com

 

 

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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