Fast Travel Games Releases ‘Guardians Frontline’ for Meta Quest 2 and SteamVR

Fast Travel Games and developer VirtualAge Games today released the strategic sci-fi VR shooter Guardians Frontline for Meta Quest 2 and SteamVR. A  revamped iteration of the original released for Oculus App Lab, Guardians Frontline includes overhauled graphics, gameplay improvements, multiplayer co-op modes, an extensive in-game map editor, and more. Aspiring commanders can purchase the title now for $24.99 on the Meta Quest Store and Steam.

In Guardians Frontline, players must defend the federation from an enemy onslaught as they attempt to extract a mysterious energy source. Taking on the role of both soldier and commander, players must fend off alien forces with a blend of powerful weapons on the ground and powerful ships from the air. With single-player, co-op, and PvP modes, players can go in alone or with a unit.

Features include:

A UNIQUE SCI-FI SHOOTER: Guardians Frontline blends the action-packed gameplay of first-person shooters with elements from real-time strategy games.

A RANGE OF WEAPONS & VEHICLES: Shoot the Gravity Gun to smash enemies against cliffs. Maneuver mechs and spaceships to wreak havoc from the ground and the sky.

GUARDIAN FRIENDS… AND FOES: The Guardians Frontline campaign and its missions can be played with up to 4 players in cooperative mode. Up to 8 players can battle it out in tense and strategic PvP fights.

A FLOOD OF USER-GENERATED CONTENT: Guardians Frontline offers a comprehensive but easy-to-use in-game level editor with various asset packs that allows anyone to build and share maps for community enjoyment, leading to infinite replay value.

More information and assets for Guardians Frontline are available on the official website and Steam. Follow the game at @GuardiansFL on Twitter & TikTok, and @GuardiansFrontline on Facebook & Instagram for the latest updates. Join the Guardians community on Discord.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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