The Evil Within Now Available – Launch Trailer

We’re happy to announce that The Evil Within is now available and to celebrate today’s launch, we have a new gameplay trailer!

Bethesda Softworks, a ZeniMax Media company, today announced that The Evil Within™ – the survival horror game developed at Tango Gameworks under the direction of legendary game designer and studio head, Shinji Mikami – is now available in North America and Europe. The chilling new game is available for Xbox One® and Xbox 360® video game and entertainment systems from Microsoft, PlayStation®4 and PlayStation®3 computer entertainment systems, and Windows PC.

The Evil Within embodies the meaning of pure survival horror. Highly crafted environments, horrifying anxiety, and an intricate story combine to create an immersive world that will bring players to the height of tension. With limited resources at their disposal, players will fight for survival and experience profound fear in this perfect blend of horror and action.

“It was incredibly important to me and the team to bring the Survival Horror genre back to its roots. For us, it was all about creating fear and giving the player the enjoyment of conquering it,” said Mikami. “Up until now we’ve kept a lot of the game under wraps to avoid spoilers, so it’s very exciting that people are now able to experience the game from beginning to end.”

In The Evil Within, Detective Sebastian Castellanos and his partners are called in to investigate a gruesome mass murder. After seeing the slaughter of fellow officers, Sebastian is ambushed and knocked unconscious. When he awakens, he finds himself in a deranged world where hideous creatures wander among the dead. Facing unimaginable terror, and fighting for survival, Sebastian embarks on a frightening journey to unravel what’s behind this evil force.

The Evil Within is rated M for mature by the ESRB. For more information on The Evil Within visit: www.theevilwithin.com

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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