The Coma 2: Vicious Sisters Arrives for PS4 and Nintendo Switch Today

Headup and Devespresso Games are pleased to announce that award-winning Korean survival-horror adventure, The Coma 2: Vicious Sisters, is now available on the Nintendo eShop North America and Europe and for $14.99 (10% launch discount until June 26) and on the PlayStation Store (Standard version to follow later today, along with the game’s appearance on the NA store).

The Coma 2: Vicious Sisters won the Grand Prix and the Best Narrative Awards at the Taipei Game Show Indie Game Award 2020. The title’s atmospheric, story-driven gameplay features hand-illustrated manhwa (Korean manga) that pits players against an unstoppable killer.

The Coma 2 continues the dark story introduced in The Coma: Recut with a new protagonist, Mina Park, a side-character from the first game. Players unfamiliar with the first game’s story will have no trouble diving in to explore the sinister shadow realm while eluding the clutches of a relentless, psychotic slasher. Distinctly Korean with lore going back for decades, the players must balance exploration and dangerous encounters to survive the night that concludes in multiple endings and possible perma-damage.

The earlier Steam release of The Coma 2: Vicious Sisters has garnered an “Overwhelmingly Positive” Steam status with 97% of players posting positive reviews for its vibrant visuals, nightmare-fueled narrative, and killer AI.

The game is released with 8 Skins as DLCs for $1.99 each and the following bundles for $24.99:

  • PS4: Base Game + 8 Skins + 7 Avatars + Soundtrack + Theme
  • Nintendo Switch: Base Game + 8 skins

The Coma 2: Vicious Sisters supports 11 languages: English, Korean, French, German, Russian, Simplified Chinese, Ukrainian, Spanish, Thai, Portuguese, and Brazilian Portuguese.

A release for Xbox One will take place later this year.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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