Tamarin out today on PS4 and PC

Chameleon Games is pleased to announce that primate action-adventure Tamarin™ is out today on PlayStation 4 and PC. Set in beautiful Nordic scenery, Tamarin stars the world’s cutest monkey on a quest to save his family from ever-expanding insects intent on industrializing the forest that the tamarins call home.

Tamarin channels the energy of 3D platformer classics and explorative Metroidvania shooters with an environmental message for the ages. Explore an irresistible interconnected 3D world, brimming with primate platforming and bug-splattering shooter action. Leap with the agility of a tamarin as you journey through the Northern wilderness on scenic routes through forests, fjords and mountains, striving to curb the insect invasion dancing to their own destructive beat. Along the way you will collect mysterious electrical fireflies, rescue innocent birds and discover the underground base of the dancing ants while battling to restore the tamarins’ once idyllic natural habitat.

Director Omar Sawi has brought Tamarin to life together with an all-star cast from Rare’s golden era to recapture the charm and magical experiences they were famous for. To mention a few, Banjo-Kazooie character designer Steve Mayles helped craft the iconic new tamarins. Diddy Kong and Battletoads designer Kev Bayliss provided character concept art. Donkey Kong 64 artist Richard Vaucher leads the art production. And Donkey Kong Country and Starfox Adventures composer David Wise tunes in with a melodic and atmospheric soundtrack – complemented by the impactful sound effects of action-game veteran Graeme Norgate (GoldenEye 007, Jet Force Gemini, Killer Instinct).

“We’re excited to release Tamarin into the world, a game that appreciates the joy and beauty of nature while combining fun exploratory platforming, arcade shooting and the important topic of preserving the environment we live in.” said Omar Sawi, Founder of Chameleon Games. “Tamarin is an ode to the wonder of nature, packaged up in a unique exciting gameplay experience which we can’t wait for players to get their hands on.”

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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