SHADOW OF THE TOMB RAIDER AVAILABLE NOW WORLDWIDE

Square Enix®, Eidos-Montréal™, and Crystal Dynamics® are proud to announce Shadow of the Tomb Raider™, the latest entry in the critically acclaimed and award-winning Tomb Raider® series, is available now worldwide for the Xbox One family of devices including Xbox One X, the PlayStation®4 computer entertainment system, and Windows PC/Steam®.  To celebrate the release of Shadow of the Tomb Raider, Square Enix has released a stunning launch trailer highlighting the emotional journey that awaits players as they experience Lara Croft®’s defining moment.

“I’ve been a part of the reboot from the very start and it’s so gratifying to have helped shepherd the series along over the years,” said Dan Chayer-Bisson, Game Director at Eidos-Montréal. “Shadow of the Tomb Raider delivers something special for all fans of the series, whether this is your first Tomb Raider experience, or you’ve played every installment. The team and I are proud of what we’ve created, and hope players everywhere enjoy Lara’s defining moment.”

“With Shadow of the Tomb Raider, our development team has done a marvelous job of creating a compelling conclusion to Lara’s origin story, while still showcasing our strengths as a studio,” said David Anfossi, Head of Studio at Eidos-Montréal. “Eidos-Montréal prides itself on building captivating, immersive worlds and Shadow of the Tomb Raider reinforces that pedigree in a significant way.”

In Shadow of the Tomb Raider, Lara must master a deadly jungle, overcome terrifying tombs, and persevere through her darkest hour. As she races to save the world from a Maya apocalypse, Lara will be forged into the Tomb Raider she is destined to be.

Created by a team of veteran Tomb Raider developers at Eidos-Montréal, in collaboration with Crystal Dynamics, the game is available now for the Xbox One family of devices, including Xbox One X, PlayStation®4 computer entertainment system and Windows PC/Steam®.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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