Roguelike 3D Space Shooter EVERSPACE Launches Today on Nintendo Switch

Independent developer ROCKFISH Games announced today that EVERSPACE™, the surprise hit on Steam, PlayStation 4 and Xbox One, is now also available on Nintendo Switch. Following a successful Kickstarter campaign in 2015, the intense sci-fi roguelike space shooter has chalked up outstanding success on Steam, PlayStation 4 and Xbox One and now concludes its long and fruitful journey with the launch of the EVERSPACE™ – Stellar Edition on the Nintendo eShop, today. A boxed version will hit brick & mortar as well as online retail stores in Europe and North America early next year, too.

EVERSPACE™ – Stellar Edition features the base game, the Encounters add-on, the original soundtrack with over 60 titles as well as an interactive art book in-game. Furthermore, the full set of 33 achievements has been implemented directly into the game. Both, the digital and the boxed version retail for $39.99 / €39.99 / £35.99.

“We’re thrilled to announce the eagerly awaited launch of EVERSPACE – Stellar Edition on Nintendo Switch, which looks and plays stunningly after updating the entire project to Unreal Engine 4.20 and some further optimization deep down in the game code”, said Michael Schade, CEO at ROCKFISH Games, “We believe that EVERSPACE is a must buy for every space game enthusiast on Nintendo Switch not only because it is one of the prettiest action games on the platform. Thanks to its roguelike mechanics and bite-sized game sessions it is also the perfect fit for some intense space action anywhere at home and on the go, and we look forward to adding loads of new interstellar pilots to our roster.”

The independent developer’s debut game and Kickstarter hit (€420,252 was raised) features a modern interpretation of popular roguelike game mechanics and fast-paced 3D space combat with tight shooter-style controls. Driven by a captivating storyline, EVERSPACE™ sends players on an action-packed journey through dozens of procedurally-generated levels, challenging even the most daring pilots in an all-out fight for survival within a beautiful yet treacherous space environment. Plus, a stand-alone Hardcore Mode, featuring true perma-death and a new boss fight in an entirely revamped end sector, offers an extra challenge for all die-hard roguelike fans and veteran players.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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