Retro-Futuristic Platformer ‘Exception’ Out Now on PC and Consoles

Today Traxmaster Software announced that 2.5D combat platformer, Exception, is now available on PC, PlayStation 4, Xbox One and Nintendo Switch for $14.99/€12.49/£10.99. Drawing inspiration from arcade video games, Exception blends old-school retro feel through sleek visuals and a groovy synthwave soundtrack with a modern take on classic platforming via a unique level shifting mechanic that creates thrilling action platforming mayhem.

After five years in development I am stoked to finally release Exception for everyone to enjoy,” said Will Traxler, Founder of Traxmaster Software. “The shifting environment in Exception offers players a new way to experience action platforming while the whole game aesthetic harkens back to arcade nostalgia.”

In Exception an old woman’s computer has been taken over by ‘Titan’, a totalitarian virus hijacking the operating system. Players take on the role of a hero who must vanquish the malicious invader that is set to destroy the system before it crashes. Using easy controls, traverse through more than 120 timed byte-sized levels, overcoming various obstacles and enemies as quickly as possible to secure a place on one of the online leaderboards catered to different playstyles. Whether the player chooses an evasion tactic or straight up combat, Exception’s classic platforming experience features an innovative level shifting mechanic, which spices up the gameplay and reveals secret pathways and collectables. Finally, players can enjoy over two hours of futuresynth soundtrack from nine top artists in the genre, including Waveshaper and Kalax, that complement Exception’s neon-cyberpunk aesthetic.

Localised into English, French, German, Russian, Chinese and Japanese, Exception is out now on Steam, Nintendo Switch, PlayStation 4 and Xbox One.

For more information, visit: http://exceptiongame.com  and follow Exception on Twitter

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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