MediaMobsters was founded as a games developer in May 2000 by Adam Gregersen, Benedict Ødemotland and Christian Majgaard.
Since 2002 we have been working on Gangland - our first major title, which is released worldwide during Q1 2004. Current projects include GANGLAND II for PC and a completely new title for multiple platforms.
Our games are based on our own engine and tools created to give our teams the highest degree of flexibility and freedom when designing the games. This also facilitates easy adaptation of licensed content.
Although our core business is computer and videogames we have a number of other products a.o. several prize winning board games available for international licensing.