Paradox Interactive Reveals Hollowpoint for PlayStation 4

Paradox Interactive revealed at Gamescom today two upcoming games that will be released for the PlayStation®4 computer entertainment system.

Hollowpoint, an action-packed co-op combat title set in the 22nd century, will be released for the PS4® and PC in 2015, joining Paradox’s arsenal of forthcoming games for console players. In addition, Paradox announced that Runemaster, the upcoming tactical RPG from Paradox Development Studio, will come to the PS4 alongside its PC release, bringing its vibrant worlds, classic mythological themes to console gamers worldwide. Both titles are designed to feel right at home on controllers and are on display now at Gamescom.

Take a glimpse at the inevitable, corporate-operated future depicted in the Hollowpoint announcement trailer:

Hollowpoint puts players in charge of secretive Organizations of corporate mercenaries, taking on missions for pay and prestige alongside three other players in online co-op. Developed by Ruffian Games, the team behind Crackdown 2, Hollowpoint brings classic 2D side-scrolling action into the next generation with seamless 3D targeting into stages’ backgrounds. Hollowpoint features:

  • Old School Meets Near-future: Hollowpoint is played in a blend of traditional 2D side-scrolling action with 3D targeting, challenging players to take down enemies in front of them as well as in the background of their surroundings
  • Plan and Execute: Each mission is procedurally generated along with objectives, level layouts, and events, requiring a mix of strategic planning and skillful action to complete – no mission is merely “routine”
  • Organisation, Corporation, and Cooperation: Team up with friends via Steam or PSN and take on contracts together, handling your personal Operatives to succeed – or fail – together
  • Upgrade and Adapt: Earn experience and skill points to upgrade Operatives, and outfit them with the right abilities, weapons, and equipment for the job

For more information on Hollowpoint, please visit hollowpointgame.com.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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