Long-awaited PSVR Exclusive Golem Now Available in Retail

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Unique action adventure experience, Golem is available now exclusively for PlayStation VR at North American retailers including GameStop, Amazon, Best Buy and Target for $39.99. From the industry veterans at Highwire Games, Golem takes players through an expansive open world experience filled with intrigue, fast-paced combat and earnest exploration.

Though bedridden after a serious accident, protagonist Twine comes into possession of a Dream Stone which allows them to control massive stone golems – and much smaller friends –to discover the secrets of a labyrinthian and dangerous city, abandoned and closed off from the world by a magical barrier. The city holds treasure, artifacts and foes, as well as a deeper mystery connecting it to Twine’s family. Earnest exploration is balanced with fast-paced and punishing combat, facing ancient enemies that require a mastery of blocking, parrying and counterattacking to defeat.

Golem’s haunting soundtrack “Echoes of the First Dreamer” was crafted by award-winning composer Marty O’Donnell, creator of the Halo and Destiny soundtracks, and is included as a downloadable exclusive with the physical edition of the game.

Golem features:

  • Multiple Control Options – Players can use PlayStation®Move Controllers for a unique movement system, physically leaning forward to walk and wielding weapons with the dominant hand. A joint DualShock®Controller and PlayStation Move setup offers an alternative approach, moving with the DualShock left analogue stick and controlling weapons with the PlayStation Move Controller.
  • Sprawling Open World in VR – Golem offers extensive exploration through an ancient city, which players can traverse from corner to corner, uninterrupted. Almost labyrinthian in scope and layout, the city has a wealth of routes, shortcuts, nooks and crannies. Some lead to loot and enemies, while others to crystal collectibles that shed more light on the history of this magically sealed place and its stone behemoths.
  • Challenging Melee Combat – As Twine, players command golems to face enemies in a fast-paced and punishing one-to-one melee combat where mastering the art of blocking, parrying and counterattacking is crucial. Enemy golems have their own unique attack patterns, weapons and movements that require quick responses.
  • Specialized Weapons and Artifacts – Twine can make use of a variety of primary and special purpose weapons, gems and masks to upgrade their golem’s capabilities and access to different parts of the ruined city. The threats trapped within the city are forces to be reckoned with, though; if Twine’s golem dies, it is returned to the main city gates and all these key resources – and foes – are reset.
  • New Perspectives for Puzzle Solving – In addition to the massive golems, Twine needs to control small dolls to navigate areas that require a new perspective. Danger comes in all shapes and sizes, though, as the doll will encounter insects at eye-level while exploring tunnels, armed only with a crystal light to fend off the swarm.

Highwire has also recently confirmed that patch v1.02 will be releasing very soon. The patch addresses initial feedback on the movement scheme and will include additional movement options in addition to support for the PlayStation Nav Controller (one of the very few games offering support for this peripheral). Golem is rated T for Teen by the ESRB for Violence. PlayStation®Camera and one to two PS®Move controllers are required.