Housemarque Reveals 3rd Person Battle Royale Game ‘Stormdivers’

Veteran Finnish development studio Housemarque today announced their new IP for PC, Stormdivers, and released a Gamescom trailer offering the first glimpse of what to expect from the upcoming release in 2019. Set in a near future dystopia, Stormdivers is a sci-fi themed 3rd person battle royale game, featuring chaotic battles and volatile explosions amidst a recurring nano-storm that swallows the beautiful and lush island surroundings. Following their “arcade is dead” announcement, the team is ready to take the battle royale genre by storm utilizing their strengths in creating engaging gameplay and cutting-edge visual effects.

“With Stormdivers we are entering new grounds as a studio that for over 20 years has been known for creating arcade coin-op inspired games,” said Ilari Kuittinen, CEO of Housemarque. “We began its development when battle royale was still a niche gameplay mode, yet despite the number of BR games on the market now, Stormdivers will excite players with its fast-paced gameplay, metagame, classes and various events, all packaged with Housemarque’s trademark high-quality visual effects. Stormdivers is more than just another battle royale game, and we plan to roll out new content regularly in the future to continuously expand the experience. We invite everyone to check out the trailer to see what we have in store!”

Stormdivers, a rare breed of special operators, descend on an abandoned island where a dangerous nano-experiment-gone-wrong has created a permanent artificial storm system that devours everything in sight. Daring teams and solo operators who are brave enough to dive into the eye of the recurring nano storm are trying not only to survive the competition but also the island itself, with endless threats looming around every corner. Those who can master speed, surprise and take the high ground will reap the benefits of exotic loot. Developed in Unreal Engine and backed by Amazon GameLift, Steam, Stormdivers is planned to expand with other modes and content including PvE co-op missions, new playable areas, classes and more.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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