Deep Silver Announces Manticore – Galaxy On Fire for Nintendo Switch in March 2018

Deep Silver today announced it will be bringing their flagship sci-fi brand Galaxy on Fire to the Nintendo Switch with the upcoming space action game Manticore – Galaxy on Fire. The title was developed by the Hamburg-based studio Deep Silver FISHLABS. It will launch on “the home console that players can take wherever they go” on March 22nd, 2018.

Prior to its entry in the console space, the Galaxy on Fire series has seen four stand-alone games with more than 25 million downloads as well as more than 400,000 5-star ratings on mobile, Mac and PC.

The game is set in the Neox Sector of the galaxy, where the player is recruited as a pilot by the mercenary carrier Manticore. The crew of the Manticore is investigating an intergalactic conspiracy behind a cataclysmic event known as “The Shattering” which has caused much suffering in the sector. With the fate of the galaxy hanging in the balance, the player faces off against vicious space pirates, rival mercenary outfits and cut-throat mining companies to bring the culprits to justice. Throughout the story-based campaign, the player flies unique spaceships, fights deadly enemies and faces more than 30 bosses in a handcrafted game world with more than 35 unique locations.

As an immersive space action game for the Nintendo Switch, Manticore – Galaxy on Fire combines intense dog-fighting gameplay with a gripping narrative in three acts and best-in-class 3D graphics.

Key Features:

  • 8+ hours of storyline with intense sci-fi action gameplay
  • 2+ hours of fully-voiced narration in English and Japanese
  • 60FPS across all play modes: Handheld, Tabletop and TV
  • A handcrafted universe with more than 35 exciting locations
  • Full support of the unique Joy-Con & Switch Pro controllers – with HD rumble

For more information and to get the latest updates on the game, follow Deep Silver on Twitter (@DeepSilver) or on Facebook (Facebook.com/DeepSilver), or visit http://Manticore.DeepSilver.com/.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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