Dark Envoy Gameplay Trailer Released to Kick-off Gamescom

Building off the positive response to the announcement of Event Horizon’s upcoming title Dark Envoy, the developers have released a new trailer showing a taste of what gameplay awaits Gamescom attendees this week. A non-linear RPG, Dark Envoy offers free world exploration with an emphasis on tactical combat layered with lore and strategy.

Explore the world using a Skyship as your base of operations. Seek mythical locations, and procedurally generated dungeons with optional tactical objectives. Choose wisely where to travel however, as the world map adjusts with the passing of in-game time. Locations will randomly respawn, becoming progressively more challenging for you and your party.

Wishlist on Steam here: https://store.steampowered.com/app/945770/Dark_Envoy/

KEY FEATURES

  • Non-linear RPG with turn-based combat accompanied by a real-time pre-combat phase where tactics and party power are equally important.
  • Player choices impact the world: it can be destroyed or saved, and the stories that unfold will lead to multiple endings reflecting the characters’ personalities and decisions.
  • Co-written by Michael Chatfield, an Amazon Top 100 Science Fiction / Fantasy writer.
  • 15 unique character classes to discover – with the ability to mix skill trees – including some rare classes which can only be found in remote locations or through chained quests.
  • Combat animations recorded using the studio’s own mocap and a kung-fu master acting out various fighting styles.
  • Can be played solo, two player co-op, as well as a new mode called Player vs World where Player 2 acts as the final boss seeking to destroy Player 1 before they become too powerful.
  • High-replayability factor due to large pool of quests and world events. One cannot uncover all of the content in a single playthrough.

Dark Envoy is coming to PC, PS4, and Xbox One late 2020.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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