Capture Ghosts in “Dead End Job”
After an unfortunate accident (WORK-UNRELATED!), Ghoul-B-Gone Ltd. is looking for a temporary assistant to help out our Chief Exterminator Officer Hector Plasm in his ghost-extermination duties. Promotion prospects come regularly, making this anything but a Dead End Job!
- Nothing to lose
- Fearless in regards to potential ghost encounters
- Expect very flexible working hours
- Reckless in terms of toxic and sticky surroundings
- Fire-resistance is optional, but not a must
- Weapons and house cleaning expertise recommended
- Opportunity to earn big money! (For your boss.)
- Must be familiar with modern gaming hardware such as PC, Nintendo Switch™, PlayStation®4 or Xbox One
- Be the best at putting pests to rest!
If you wanna join, please submit your application here to our WISHLIST!
Dead End Job sends you into a madcap, 90’s Ren & Stimpy-esque world to bust up ghosts. It’s a rougelike twin-stick shooter with included buddy co-op that straps a vacuum pack to your back and puts a plasma blaster in your hand. For you, it’s just another day in the office.
Soon to be published by Headup for PC, Nintendo Switch™, PlayStation®4 or Xbox One, Dead End Job is developed by Ant Workshop a Scotland-based studio founded by Tony Gowland. Gowland was previously at Rockstar Games as lead level designer for Red Dead Redemption, and worked on multiple games in the GTA franchise. Ant Workshop’s team also includes other Rockstar alumni, and focus on developing original IP and interesting games with an off-beat sense of humour.
Dead End Job sends you into a madcap, Ren & Stimpy-esque world to bust up ghosts. It’s a procedurally generated, couch co-op, twin-stick shooter that straps a vacuum pack to your back, and puts a plasma blaster in your hand. For you, it’s just another day in the office.
You take on the role of Hector Plasm, a worker at Ghoul-B-Gone – ‘the Number One experts in paranormal pest control’ – as you’re tasked with heading to haunted offices, restaurants, and other everyday buildings before freeing them of unwanted guests. One minute you’re sucking up specters, the next you’re sucking up to your bosses, chasing that promotion.
Have you got what it takes to be the best at putting pests to rest?
Don’t Suck… Well, Actually Do
Exercise that fighting spirit, since every specter you snag and every resident you rescue is added to your client’s bill at the end of the job. Haunted by the ghost of your mentor, quite literally, you must learn the ropes and to save her soul before she’s forced to spend eternity as a spook (voted “Least Preferred Fate” in Ghost Hunter Monthly).
Play alone or bust ghosts with a buddy in drop in / drop out co-op that works seamlessly within the main adventure. Plus you can play to an audience with Twitch and Mixer interactivity that allows viewers to help or hinder your assault on the afterlife.
Do you love 90’s cartoons? Yeah, so do we, and we grew up on their stretchy squishy gross-out laughs. Our love for them spills over into the game like so much ectoplasm. See every nose hair in wacky, vibrant art that brings everyday items to life as screwball spooks to suck up. To top it off, the entire adventure is backed by music from the award-winning Will Morton (Grand Theft Auto series).