Activision Releases ‘Marvel: Ultimate Alliance’ & ‘Marvel: Ultimate Alliance 2’

Activision Publishing, Inc., in collaboration with Marvel Entertainment, is this week making the classic Super Hero action RPGs Marvel: Ultimate Alliance and Marvel: Ultimate Alliance 2 available digitally on the PlayStation®4 computer entertainment system and Xbox One for the first time, as well as once more on Windows PC via Steam. The pair of critically praised titles can be purchased separately for $39.99 each – or together in the Marvel: Ultimate Alliance Bundle for $59.99 – in North America today via the PlayStation®Store and Steam, and on July 28 through the Xbox Games Store.

Featuring a cast of over 22 playable characters, the first Marvel: Ultimate Alliance lets players create their own teams of heroes from the Marvel Universe, or recreate their favorite existing ones, like the Avengers, X-Men, Fantastic Four and more. Experience a story starring more than 140 legendary characters, including Captain America, Spider-Man, Thor, Loki, Wolverine, Doctor Doom, Ultron and many others. Customize and upgrade these mighty squads of champions to unleash upon the single-player campaign, or in cooperative and competitive online and local multiplayer for up to four players.

Set within the climactic events of Marvel Comics’ Civil War story arc, Marvel: Ultimate Alliance 2 throws players into the struggle for or against the infamous Superhuman Registration Act. The missions, challenges, and threats players face are affected by which side of the conflict they choose. Like its predecessor, the game lets players assemble and level up their own Marvel Universe dream teams from over 24 playable characters, each with specialized abilities that can be combined for amazing results. Play alone in single-player, or battle together in online and local co-op with up to four friends.

Both Marvel: Ultimate Alliance and Marvel: Ultimate Alliance 2 are rated T (Teen) by the ESRB.

Author: Mark Smith
I've been an avid gamer since I stumbled upon ZORK running in my local Radio Shack in 1980. Ten years later I was working for Sierra Online. Since then I've owned nearly every game system and most of the games to go with them. Not sure if 40+ years of gaming qualifies me to write reviews, but I do it anyway.

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